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Mario Kart Wii Issue (Src\D3DTexture.cpp) - Printable Version

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+--- Thread: Mario Kart Wii Issue (Src\D3DTexture.cpp) (/Thread-mario-kart-wii-issue-src-d3dtexture-cpp)



Mario Kart Wii Issue (Src\D3DTexture.cpp) - h1z1 - 08-09-2014

https://www.youtube.com/watch?v=MpucKbyy2_0

System Specs: Intel i5 4670k
GTX 660
8GB RAM 1600hz


RE: Mario Kart Wii Issue (Src\D3DTexture.cpp) - JMC47 - 08-09-2014

Turn off EFB2Ram or use OGL.


RE: Mario Kart Wii Issue (Src\D3DTexture.cpp) - h1z1 - 08-09-2014

(08-09-2014, 11:41 AM)JMC47 Wrote: Turn off EFB2Ram or use OGL.

Alright both of those make the game unplayable, missing textures when turning off EFB2RAM and horrible audio stuttering with OGL.


RE: Mario Kart Wii Issue (Src\D3DTexture.cpp) - JMC47 - 08-09-2014

I'm sorry, I wasn't clear enough! Use EFB2Texture instead of EFB2Ram to fix the crash. Only the sunbeam effect will be broken.