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Mario Kart Wii Issue (Src\D3DTexture.cpp) - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Mario Kart Wii Issue (Src\D3DTexture.cpp) (/Thread-mario-kart-wii-issue-src-d3dtexture-cpp) |
Mario Kart Wii Issue (Src\D3DTexture.cpp) - h1z1 - 08-09-2014 https://www.youtube.com/watch?v=MpucKbyy2_0 System Specs: Intel i5 4670k GTX 660 8GB RAM 1600hz RE: Mario Kart Wii Issue (Src\D3DTexture.cpp) - JMC47 - 08-09-2014 Turn off EFB2Ram or use OGL. RE: Mario Kart Wii Issue (Src\D3DTexture.cpp) - h1z1 - 08-09-2014 (08-09-2014, 11:41 AM)JMC47 Wrote: Turn off EFB2Ram or use OGL. Alright both of those make the game unplayable, missing textures when turning off EFB2RAM and horrible audio stuttering with OGL. RE: Mario Kart Wii Issue (Src\D3DTexture.cpp) - JMC47 - 08-09-2014 I'm sorry, I wasn't clear enough! Use EFB2Texture instead of EFB2Ram to fix the crash. Only the sunbeam effect will be broken. |