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RE1: Remake crashes at cutscene - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: RE1: Remake crashes at cutscene (/Thread-re1-remake-crashes-at-cutscene) |
RE1: Remake crashes at cutscene - Devilspecter - 08-01-2014 Resident Evil 1: Remake randomly crashes at some cutscenes, and that's fine, because I can skip most of them, and it doesn't crash 100% of the time. HOWEVER, there is a certain cutscene up in the second floor of the mansion: http://puu.sh/aA6aF/48d54c595c.jpg (Marked in red). Now, I tried some other files, but all of the ones that seemed to work crashed on the same location. I also tried an earlier version of Dolphin, but it was bugged as hell and crashed a lot, so that didn't work. Specs: http://puu.sh/aA6iX/5a20163fb5.png Settings in Dolphin: http://puu.sh/aA6jU/f0086cfc31.png http://puu.sh/aA6kG/e11124fe3d.png http://puu.sh/aA6lG/64480ed443.png http://puu.sh/aA6mf/c602255059.png http://puu.sh/aA6mD/8fa7d11849.png http://puu.sh/aA6nr/eb810c62ca.png Graphics: http://puu.sh/aA6oA/1e823c83d0.png http://puu.sh/aA6p1/fb2a17fb60.png http://puu.sh/aA6pp/43c19570e7.png http://puu.sh/aA6pW/ba4c4dc31a.png Dolphin version: 3.5-367 So far I've tried the following: - Running in windowed - Lower resolution ^(These two together) - Running without Dual Core - Earlier version of Dolphin, but it kept crashing – test inconclusive. I also tried changing it to some settings that worked on Wind Waker for another guy: http://puu.sh/aA6AP/e26bc2817a.jpg -(To the image above I did as it said on): Dual Core Ticked, Enable Idle Skipping ticked, Framelimit: Auto,(After this = Graphics tab) Direct3D9, 1920x1080, Aspect Ratio: Auto, Vsync ticked, 3xNative Selected, Scaled EFB Copy, Ignore format changes Couldn’t find: Lock threads to core, EFB to Texture, Fast Mipmaps, Disable Per-pixel depth, Disable External Frame Buffer. I also checked "Appcrashview" to see if it would come up with anything, but it crashed while loading a system file in every instance, so I don't think this is the problem: It’s this way for every instance of crashed dolphin.exe in the event log: LoadedModule[135]=C:\Windows\system32\aticfx64.dll LoadedModule[136]=C:\Windows\system32\atiu9p64.dll LoadedModule[137]=C:\Windows\system32\atiumd64.dll LoadedModule[138]=C:\Windows\system32\atiumd6a.dll LoadedModule[139]=C:\Windows\system32\d3dx9_43.dll LoadedModule[140]=C:\Windows\system32\avrt.dll FriendlyEventName=Stopped working ConsentKey=APPCRASH AppName=Dolphin.exe AppPath=E:\Programfiles (x86)\Dolphin\Dolphin.exe Basically, the game crashes at that specific cutscene, if there is any way to get past it, I'll gladly accept that as a way to solve the issue at hand. So any workarounds are appreciated, even though they might not fix the whole cutscene issue. Any suggestions are appreciated. RE: RE1: Remake crashes at cutscene - LordVador - 08-01-2014 Use a recent version of Dolphin (Download Page) RE: RE1: Remake crashes at cutscene - Devilspecter - 08-02-2014 I love you. It worked. Any way to give +rep or something here? |