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Is the grey cutscene bug in D3D11 ever going to be fixed? - Printable Version

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+--- Thread: Is the grey cutscene bug in D3D11 ever going to be fixed? (/Thread-is-the-grey-cutscene-bug-in-d3d11-ever-going-to-be-fixed)



Is the grey cutscene bug in D3D11 ever going to be fixed? - drhycodan - 07-27-2014

This is a pretty big issue for the D3D renderer as a lot of games have this issue during cutscenes, not just Tales of Symphonia. RE4, RE: CVX, and among others have this issue. Also, the shading is also messed up in the Mario Galaxy games with D3D.


RE: Is the grey cutscene bug in D3D11 ever going to be fixed? - Link_to_the_past - 07-27-2014

This issue is fixed in the galop1n d3d changes, unfortunately he disappeared for the time being and his changes haven't been merged.