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dolphin on x86 - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Android (https://forums.dolphin-emu.org/Forum-android) +--- Thread: dolphin on x86 (/Thread-dolphin-on-x86) |
dolphin on x86 - Nintonito - 07-22-2014 Will dolphin on android use the x86 compiler from the main branch on desktop, or is a separate android x86 compiler used? RE: dolphin on x86 - SeannyM - 07-22-2014 (07-22-2014, 05:02 AM)Nintonito Wrote: Will dolphin on android use the x86 compiler from the main branch on desktop, or is a separate android x86 compiler used? There's an ARM recompiler. AFAIK x86 support has been removed from Dolphin. RE: dolphin on x86 - AnyOldName3 - 07-22-2014 The x86 recompilers (JIT and JITIL) are both specific to x86. The x86-64 recompilers are specific to x86-64, and the ARM recompilers are specific to ARM. This is because they have certain components written in assembly. There's also a generic build with no assembly that can be compiled for anything, but it has no recompilers, just interpreters. I'm pretty sure you could compile a dolphin build for x86 (or x86-64) android, and it'd use the assembly code from the desktop version as opposed to the ARM version (which wouldn't work) or the generic build (which would work, but would be unplayably slow). RE: dolphin on x86 - sonicdude13 - 03-27-2015 (07-22-2014, 07:01 AM)AnyOldName3 Wrote: The x86 recompilers (JIT and JITIL) are both specific to x86. The x86-64 recompilers are specific to x86-64, and the ARM recompilers are specific to ARM. This is because they have certain components written in assembly. There's also a generic build with no assembly that can be compiled for anything, but it has no recompilers, just interpreters. I'm pretty sure you could compile a dolphin build for x86 (or x86-64) android, and it'd use the assembly code from the desktop version as opposed to the ARM version (which wouldn't work) or the generic build (which would work, but would be unplayably slow).Well we need to get some kind of x86 jit compiler for dolphin android because Intel x86 isn't working good with ARM RE: dolphin on x86 - AnyOldName3 - 03-30-2015 You really shouldn't post to old threads - if you have something to say/ask and there's not a recent thread discussing it, it might be a good idea to start a new one. When you post to an eight month old thread, especially with something as fast-moving as Dolphin, it's likely that at least some of the information will no longer be correct or relevant. RE: dolphin on x86 - sonicdude13 - 03-30-2015 Well thanks you've brought the thread back to life AGAIN! Also its okay as long as it has to do with the topic JUST SAYIN! RE: dolphin on x86 - NKF98 - 03-30-2015 (03-30-2015, 08:22 AM)Shonumi Wrote: No necroposting Or something like that. In any case, NO NECROPOSTING and READ THE GLOBAL FORUM RULES BEFORE POSTING RE: dolphin on x86 - sonicdude13 - 03-30-2015 (03-30-2015, 09:54 AM)NKF98 Wrote:(03-30-2015, 08:22 AM)Shonumi Wrote: No necroposting Its not irrelevant if it is relatable to the topic but thanks anyway, let's get back on topic though! RE: dolphin on x86 - NKF98 - 03-30-2015 Do you know what necroposting is? RE: dolphin on x86 - AnyOldName3 - 03-31-2015 In case you don't, necroposting is where you post to an old thread which we're not using any more. It's bad for the same reasons as it was when I told you off for it a few posts ago. Don't make someone important come along and close this, as it'd a waste of their time. |