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Super Mario Galaxy - Sound/Performance Issue - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Super Mario Galaxy - Sound/Performance Issue (/Thread-super-mario-galaxy-sound-performance-issue) |
Super Mario Galaxy - Sound/Performance Issue - Locclo - 07-14-2014 Hopefully this isn't an old topic, but Google failed me in my search for an answer. Basically, I'm trying to get Super Mario Galaxy to work properly on Dolphin 4.02, and I'm sort of stuck between a rock and a hard place. Here's the thing: If I switch the audio to use the DSP HLE emulation, there's no music, only sound effects and a few jingles. If I switch it to the DSP LLE recompiler, the music works just fine, but the game runs down to 50-60% speed. Does anyone have any advice for what other options I might be able to use to get the game to both have music and work properly? Or is my computer just not up to snuff for doing both at the same time? (See below) Operating System: Windows 7 x86 Processor/CPU: Intel i7 960, 3.20GHz Video Card/GPU: NVIDIA GTX 460 Memory/RAM: 6.00 GB Dolphin Revision Currently Using: 4.02 x86 RE: Super Mario Galaxy - Sound/Performance Issue - TehGuy - 07-14-2014 Have you tried using the latest dev build, out of curiosity? RE: Super Mario Galaxy - Sound/Performance Issue - linker357 - 07-14-2014 The latest development builds fix this problem, you don't have to use LLE in them anymore as HLE works perfectly now, not just this but they are notable faster than the stable buils 4.0 and 4.0.2 RE: Super Mario Galaxy - Sound/Performance Issue - Locclo - 07-14-2014 (07-14-2014, 01:21 PM)TehGuy Wrote: Have you tried using the latest dev build, out of curiosity? (07-14-2014, 02:28 PM)linker357 Wrote: The latest development builds fix this problem, you don't have to use LLE in them anymore as HLE works perfectly now, not just this but they are notable faster than the stable buils 4.0 and 4.0.2 Had to tinker with some options, but that totally worked. Thanks a lot, guys! |