![]() |
|
OpenGL or Direct3D9/11? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: OpenGL or Direct3D9/11? (/Thread-opengl-or-direct3d9-11) Pages:
1
2
|
RE: OpenGL or Direct3D9/11? - DJBarry004 - 07-13-2014 That´s because you are forcing Anti-Aliasing through NVidia Control Panel. Dolphin will crash if things like that are forced by the driver instead of being selected on Dolphin´s options. RE: OpenGL or Direct3D9/11? - NickV96 - 07-13-2014 (07-13-2014, 03:16 AM)DJBarry004 Wrote: That´s because you are forcing Anti-Aliasing through NVidia Control Panel. Dolphin will crash if things like that are forced by the driver instead of being selected on Dolphin´s options. I'll have a look in the Nvidia control panel. As far as I know, there's no AA enabled on the GPU itself. EDIT: I did indeed found that MSAA (4x) was enabled on Dolphin. I turned everything that had to do with AA off, except for AA gamma correction which I have set to "Application Controlled" (that was also the default setting). Note: Could the AA of my GPU itself cause all the crashes Dolphin experiences? RE: OpenGL or Direct3D9/11? - DJBarry004 - 07-13-2014 Not all of them, only GPU-related (forcing AA through driver on this case). Others can happen by having a bad install of VC++ 2013, any missing DX file, among others. |