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SFX ripping/decoding/dumping features? - Printable Version

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+--- Thread: SFX ripping/decoding/dumping features? (/Thread-sfx-ripping-decoding-dumping-features)

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RE: SFX ripping/decoding/dumping features? - ARAJediMaster - 07-08-2015

(07-01-2015, 03:19 PM)iteachvader Wrote:
(07-01-2015, 03:00 PM)jackoalan Wrote: Here ya go!!
https://github.com/jackoalan/swrs_musyx/releases

v1.2 now supports the PC version of the Rogue Squadron DATA.DAT

It was actually rather straightforward; only a single sound group in the whole game it looks like.

Magnificent.

I would concur with you. Have you found new sound files from using the update version of the Musyx extractor?


RE: SFX ripping/decoding/dumping features? - iteachvader - 07-08-2015

All of the sound effects were there to begin with, there's nothing missing.


RE: SFX ripping/decoding/dumping features? - ARAJediMaster - 07-08-2015

(07-08-2015, 10:53 AM)iteachvader Wrote: All of the sound effects were there to begin with, there's nothing missing.

Ah, I see. Oh, well. I guess it was just my imagination. Just out of curiosity, though, have you heard of, or have played, these games before? Lightsaber Battle Game: https://www.youtube.com/watch?v=pxoxZAijW60 and Clone Trooper (Jakks Pacific 2013): https://www.youtube.com/watch?v=cGnMYyBskFc&list=WL&index=13


RE: SFX ripping/decoding/dumping features? - iteachvader - 07-08-2015

(07-08-2015, 10:56 AM)ARAJediMaster Wrote:
(07-08-2015, 10:53 AM)iteachvader Wrote: All of the sound effects were there to begin with, there's nothing missing.

Ah, I see. Oh, well. I guess it was just my imagination. Just out of curiosity, though, have you heard of, or have played, these games before? Lightsaber Battle Game: https://www.youtube.com/watch?v=pxoxZAijW60 and Clone Trooper (Jakks Pacific 2013): https://www.youtube.com/watch?v=cGnMYyBskFc&list=WL&index=13

Uh, that's a Plug-n-Play game. I'd have to open up the console itself and attach it to my computer in such a way that I can access the data inside it.
I am not going through the trouble of buying one and wasting time soldering it and my fingers together by mistake just for a few measly sound effects.

I'm semi-retiring from ripping sound effects from games anyway. I only do it if I feel like it now, since the Rogue Squadron series was the Holy Grail of all Star Wars sound libraries.


RE: SFX ripping/decoding/dumping features? - ARAJediMaster - 07-08-2015

My apologies, I did not imply such a thing. I just wanted to know what you thought of the games. I will respect your “semi-retirement” in the meantime.


RE: SFX ripping/decoding/dumping features? - iteachvader - 07-08-2015

(07-08-2015, 11:05 AM)ARAJediMaster Wrote: My apologies, I did not imply such a thing. I just wanted to know what you thought of the games. I will respect your “semi-retirement” in the meantime.

Never really was into more modern Star Wars games, or the Plug-n-Play ones at all, really.


RE: SFX ripping/decoding/dumping features? - ARAJediMaster - 07-08-2015

I see...

I understand your reluctance to try to extract them. As for me, up until 2010 or so, if there was a Star Wars game out, I would play with it like crazy. I haven’t actually played “Kinect,” but I am crazy about watching play-throughs and listening to the sounds of the lightsabers. I’m curious to know if you have a copy of “The Sounds of Star Wars;” it has a feature were you can just listen to the sounds directly from the films. Once again, I am not implying an extraction of them at all. Have you discerned a difference in the hums of some of the lightsabers and their swings?


RE: SFX ripping/decoding/dumping features? - iteachvader - 07-08-2015

(07-08-2015, 11:14 AM)ARAJediMaster Wrote: I see...

I understand your reluctance to try to extract them. As for me, up until 2010 or so, if there was a Star Wars game out, I would play with it like crazy. I haven’t actually played “Kinect,” but I am crazy about watching play-throughs and listening to the sounds of the lightsabers. I’m curious to know if you have a copy of “The Sounds of Star Wars;” it has a feature were you can just listen to the sounds directly from the films. Once again, I am not implying an extraction of them at all. Have you discerned a difference in the hums of some of the lightsabers and their swings?

THAT is actually one book that I'm itching to get my hands on, I saw on another forum that someone was interested in doing a rip of the sound effects from the book.


RE: SFX ripping/decoding/dumping features? - ARAJediMaster - 07-08-2015

(07-08-2015, 11:53 AM)iteachvader Wrote: THAT is actually one book that I'm itching to get my hands on, I saw on another forum that someone was interested in doing a rip of the sound effects from the book.

Well now! I didn’t think that you actually craved that book. Well, I hope that you find a way to get it, maybe by Amazon or EBay, but I hope you’ll get it all the same. Though to tell you the truth, while it will contain a large number of sounds in that book, there are a few that I am disappointed not to find like maybe separate clashes of the lightsabers or swings, or like for instance, there is a different sound effect for 3PO’s movements in Episode V than there is for Episode IV, not even the Wilhelm scream, even though that is what the book said was inside it.