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forcing widescreen on gamecube (a demonstration) - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: forcing widescreen on gamecube (a demonstration) (/Thread-forcing-widescreen-on-gamecube-a-demonstration) |
forcing widescreen on gamecube (a demonstration) - Ò‰Ò‰Ò‰ - 08-12-2009 it's not perfect (2d doesn't scale well and efb copies are butfukd), but it works nicely with some games. metroid prime (works nicely) ![]() ![]() ssbm (works nicely, minor issues) ![]() ![]() wind waker (stretched 2d elements, clipping) ![]() super mario sunshine (2d stretched and serious efb copy issues) ![]() twilight princess (hud stretched and efb copy issues (water)) ![]()
RE: forcing widescreen on gamecube (a demonstration) - Runo - 08-12-2009 Good, did you leave Auto Scale enabled? RE: forcing widescreen on gamecube (a demonstration) - KHRZ - 08-12-2009 Nice but how do you set it, just ticking 16:9 in graphics doesn't do it. Or is this unsubmitted RE: forcing widescreen on gamecube (a demonstration) - Ò‰Ò‰Ò‰ - 08-13-2009 (08-12-2009, 09:21 PM)KHRZ Wrote: Nice but how do you set it, just ticking 16:9 in graphics doesn't do it. Or is this unsubmitted unsubmitted projection hack RE: forcing widescreen on gamecube (a demonstration) - Ò‰Ò‰Ò‰ - 08-13-2009 i figured out how to make 2d elements not stretched out (basically the same hack but applied to orthographic projection), but some more issues arise. ![]() efb copies get even worse (probably fixable) and the hud element are displaced to the left RE: forcing widescreen on gamecube (a demonstration) - CacoFFF - 08-13-2009 Hey, now that's a real use for projection hacks. RE: forcing widescreen on gamecube (a demonstration) - fagoatse - 08-13-2009 Wow thats really cool stuff. Looking forward to testing it. RE: forcing widescreen on gamecube (a demonstration) - Runo - 08-13-2009 In wide screen how big are the speed impacts, I mean what's the fps difference and plz tell us your pc specs so we know what we need to run it in fullspeed widescreen... RE: forcing widescreen on gamecube (a demonstration) - KHRZ - 08-13-2009 But why doesn't the creator of this thread have a username, i see only an icon of a person. RE: forcing widescreen on gamecube (a demonstration) - THELUKESTIR - 08-13-2009 (08-13-2009, 07:04 AM)KHRZ Wrote: But why doesn't the creator of this thread have a username, i see only an icon of a person. username is probably a space |