![]() |
|
DSP LLE (recompiler) innacurate? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: DSP LLE (recompiler) innacurate? (/Thread-dsp-lle-recompiler-innacurate) Pages:
1
2
|
RE: DSP LLE (recompiler) innacurate? - Darkness Knight - 05-05-2014 The problem is what always use the DSP roms dumped (not included with Dolphin) =S. Salu2 - Darkness Knight RE: DSP LLE (recompiler) innacurate? - pauldacheez - 05-06-2014 Check the hashes. It's possible that Dolphin fucked up a long time ago and overwrote your dumps with its own, e.g. when transferring data from 3.5-xxxx to 4.0 or whatever 3.5 build global-user-directory was merged in. RE: DSP LLE (recompiler) innacurate? - Darkness Knight - 05-06-2014 (05-06-2014, 09:23 AM)pauldacheez Wrote: Check the hashes. It's possible that Dolphin fucked up a long time ago and overwrote your dumps with its own, e.g. when transferring data from 3.5-xxxx to 4.0 or whatever 3.5 build global-user-directory was merged in. =O, what are the hashes correct for the DSP files? Salu2 - Darkness Knight RE: DSP LLE (recompiler) innacurate? - pauldacheez - 05-06-2014 They're in that thread I linked. RE: DSP LLE (recompiler) innacurate? - Darkness Knight - 05-06-2014 Got it, thanks! Salu2 - Darkness Knight RE: DSP LLE (recompiler) innacurate? - Darkness Knight - 05-06-2014 Sadly, my files are OK: ![]() Salu2 - Darkness Knight |