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How well do Wii games work on Android? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Android (https://forums.dolphin-emu.org/Forum-android) +--- Thread: How well do Wii games work on Android? (/Thread-how-well-do-wii-games-work-on-android) |
RE: How well do Wii games work on Android? - Sonicadvance1 - 04-26-2014 Implementing emulated wiimote will be fairy easy and is already partially done. The issue is more the UI for setting up the on screen buttons. There's also some terrible hacking that can be done to allow real Wiimote to work on Android versions >=4.2, just requires root and some special handling on Dolphin's end. RE: How well do Wii games work on Android? - zxcvbad - 04-27-2014 (04-26-2014, 12:31 PM)SeannyM Wrote: Just a heads up: My patch was just merged; Wii games now work with JIT ARM Recompiler, so they actually get decent performance compared to JITIL. Still no input though. Yeah I've seen that on github already tested. Sure EFB is broken on Adreno but I was able to run new super mario and got 15-17fps. Also covering iso to Wbfs worked.
RE: How well do Wii games work on Android? - Q8-V08 - 04-27-2014 Is ASTC/ETC2/EAC supported on their latest development driver? In stock android 4.4.2 driver v53 I see no extensions for them, I thought they where part of the open gles 3.0 compliance. RE: How well do Wii games work on Android? - zxcvbad - 04-27-2014 (04-27-2014, 07:48 AM)Q8-V08 Wrote: Is ASTC/ETC2/EAC supported on their latest development driver? Latest dev driver probably is like consumer v66, check gfxbench for extensions RE: How well do Wii games work on Android? - Q8-V08 - 04-27-2014 (04-27-2014, 08:19 AM)zxcvbad Wrote:(04-27-2014, 07:48 AM)Q8-V08 Wrote: Is ASTC/ETC2/EAC supported on their latest development driver? No mention of the following extensions, yet the changelog mentions ETC2 & EAC but nothing about ASTC http://forums.laptopvideo2go.com/topic/30896-qualcomm-adreno-gpu-driver-17042014/ OES_compressed_ETC2_RGB8_texture, OES_compressed_ETC2_sRGB8_texture, OES_compressed_ETC2_punchthroughA_RGBA8_texture, OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture, OES_compressed_ETC2_RGBA8_texture, OES_compressed_ETC2_sRGB8_alpha8_texture, OES_compressed_EAC_R11_unsigned_texture, OES_compressed_EAC_R11_signed_texture, OES_compressed_EAC_RG11_unsigned_texture and OES_compressed_EAC_RG11_signed_texture GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr http://gfxbench.com/device.jsp?benchmark=gfx27&os=Android&api=gl&D=Google+Nexus+5&testgroup=info RE: How well do Wii games work on Android? - Sonicadvance1 - 04-27-2014 ETC2 and EAC are part of the core featureset of OpenGL ES 3.0. They have no need to expose the extensions unless they are allowing support for them in OpenGL ES 2.0. Considering Qualcomm auto-promotes a OpenGL ES 2.0 context to 3.0 it doesn't really matter for them. As for ASTC, that isn't a core feature of any OpenGL version, so don't expect Qualcomm to go out of their way to implement it for anyone. RE: How well do Wii games work on Android? - SeannyM - 04-27-2014 https://www.youtube.com/watch?v=cP3FGL9u78M Made a video of Dolphin Mobile running NSMB Wii because why not lol RE: How well do Wii games work on Android? - zxcvbad - 04-27-2014 (04-27-2014, 01:45 PM)SeannyM Wrote: https://www.youtube.com/watch?v=cP3FGL9u78M Nice, at first I thought that you getting such perfect audio
RE: How well do Wii games work on Android? - zxcvbad - 04-28-2014 I've also uploaded video of NSMB http://youtu.be/9BK1DiSj3qE RE: How well do Wii games work on Android? - SeannyM - 04-28-2014 (04-28-2014, 01:08 AM)zxcvbad Wrote: I've also uploaded video of NSMB http://youtu.be/9BK1DiSj3qE This is why I wish I had a decent camera, my screen recorder really slows down the performance and it doesn't show the true speed. Maybe someday I'll get a good camera. |