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SMG2 is really that taxing? (specs inside) - Printable Version

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RE: SMG2 is really that taxing? (specs inside) - Pacote-san - 03-21-2014

Tried tried 1146 release

With the same config i use with the stable one (3xIR) i get a few drops and sound glitches cause of that

using 2 or 2.5x seems to fix this but i get the mico stuttering even when is 60fps (enough to annoy me)

So for now, and for SMG2 i will be playing with the stable one and d3d9 since i didnt get a single stutter (sound or microstuttering)

PS: all of the tests i performed with 4.5Ghz