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Why no progress in the Directx plugin? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: Why no progress in the Directx plugin? (/Thread-why-no-progress-in-the-directx-plugin) |
RE: Why no progress in the Directx plugin? - Diddy Kong - 08-13-2009 (08-13-2009, 06:14 AM)AllenSword Wrote: I tried to clarify the post earlier. Just ignore the yes and no, and vote for the plugin you want to see as a higher priority. Why don't you just simplify the Poll so that its in English. ^^ That would be nice. Or are you going to procrastinate in that area as well? RE: Why no progress in the Directx plugin? - Unknownforce - 08-13-2009 (08-13-2009, 06:17 AM)Diddy Kong Wrote:(08-13-2009, 06:10 AM)abfab126 Wrote: Lol Is it me ..or ... Poll says Answer 1 Yes for Directx "OR" Answer 2 No for OpenGL , Aint It the same answer ? lol^^ Can't have more effort into something that isn't getting any effort as it is
RE: Why no progress in the Directx plugin? - Diddy Kong - 08-13-2009 (08-13-2009, 06:22 AM)Unknownforce Wrote:(08-13-2009, 06:17 AM)Diddy Kong Wrote:(08-13-2009, 06:10 AM)abfab126 Wrote: Lol Is it me ..or ... Poll says Answer 1 Yes for Directx "OR" Answer 2 No for OpenGL , Aint It the same answer ? lol^^ Couldn't of said it better myself.
RE: Why no progress in the Directx plugin? - Core2uu - 08-13-2009 (08-13-2009, 06:31 AM)Diddy Kong Wrote: Couldn't of said it better myself. While we're on the process of discussing semantics and grammar I might as well point out you couldn't have said it better yourself. RE: Why no progress in the Directx plugin? - SantaC - 08-13-2009 (08-13-2009, 04:58 AM)omegadox Wrote: The DX9 plugin is broken because the Cg Vertex and Pixel Shader code fail to compile with the CgD3D9 API and no one can figure out why. from your post it seems Direct3D has more advantages. RE: Why no progress in the Directx plugin? - THELUKESTIR - 08-13-2009 hmm why does it not show me who voted for what when i hit view results... i want to see who the fools are who voted for the dx plugin RE: Why no progress in the Directx plugin? - Core2uu - 08-13-2009 (08-13-2009, 09:01 AM)SantaC Wrote: from your post it seems Direct3D has more advantages. Some of those advantages are a matter of preference. Some say DX is an easier API to work with, others say OGL is. And the big thing here is the fact that OGL is cross-platform. I'm not exactly sure, but I think the OGL plugin came to life AFTER the last official release by the Dolphin Team and the project went open-source. Now I'm guessing one of the big reasons developers chose to start working on an OGL plugin alongside the DX plugin (which is now almost discontinued) was to allow Dolphin to become cross-platform. (08-13-2009, 09:03 AM)THELUKESTIR Wrote: hmm why does it not show me who voted for what when i hit view results... i want to see who the fools are who voted for the dx plugin That would be all of the IGP users that we have over here.
RE: Why no progress in the Directx plugin? - Diddy Kong - 08-13-2009 (08-13-2009, 08:46 AM)Core2uu Wrote:(08-13-2009, 06:31 AM)Diddy Kong Wrote: Couldn't of said it better myself. Wow You're such an Ass Hat! I Suppose i could have said it better then. (08-13-2009, 06:14 AM)THELUKESTIR Wrote: anyone who voted for directx is a fool Wow.. I count 6 idiots! RE: Why no progress in the Directx plugin? - AllenSword - 08-13-2009 (08-13-2009, 06:07 AM)Core2uu Wrote: Here's the link to the Project Home -> http://code.google.com/p/dolphin-emu/ How come I can't access the source code repository to download old source code? (08-13-2009, 06:20 AM)Diddy Kong Wrote: Why don't you just simplify the Poll so that its in English. ^^I would happily re-word the poll, but I can't edit it now. So if anyone is still confused about the poll FOR THE LAST DAMN TIME, "Yes, for directx" means you want the directx plugin focused on more. "No for opengl" means that you want the opengl plugin focused on more. My opinion is of course for directx, because omegadox made a very interesting comment about the advantages and disadvantages about both. Also, even though opengl seems simpler, from the graphics I've seen from both, directx wins me over as the best, so yes, Diddy Kong and THELUKESTIR, I'm one of the so called dumbasses who voted for directx, because I want something better. RE: Why no progress in the Directx plugin? - Core2uu - 08-13-2009 (08-13-2009, 11:40 AM)AllenSword Wrote: How come I can't access the source code repository to download old source code? When you've got your folder setup and updated, right-click on the folder, hover over TortoiseSVN, click "Update to revision...". When the window pops open, choose Revision and enter the desired revision number. Then, change update depth to fully recursive and click OK. |