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[Patch] Auto Frameskip - update page 3 - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: [Patch] Auto Frameskip - update page 3 (/Thread-patch-auto-frameskip-update-page-3) |
RE: [Patch] Auto Frameskip - update page 3 - Unknownforce - 08-15-2009 (08-15-2009, 05:26 AM)Palito Wrote: Just a question: say what? I just read that 4 times and I still have no idea what ur talking about... RE: [Patch] Auto Frameskip - update page 3 - Iulius - 08-15-2009 same here... maybe he wants to make dolphin run fullspeed with less frames like pc games do for example : no matter what fps they always run the same speed. if that is what you mean : its impossible as all gets emulated. if you mean something else, explain please. RE: [Patch] Auto Frameskip - update page 3 - Unknownforce - 08-15-2009 (08-15-2009, 05:37 AM)Iulius Wrote: make dolphin run fullspeed with less frames like pc games do for example : no matter what fps they always run the same speed. That's what frameskipping is...? How else are you going to have full speed without achieving all frames in the second? RE: [Patch] Auto Frameskip - update page 3 - BlackLionPT - 08-15-2009 That's it Iulius. IF dolphin could only emule 30 frames (of 60) like a PC game, that would mean leas pc power needed, and it would be more efficient. But Iulius alrerady said that it's almost impossible to do that, but if possible, it would be more eficient than the frame skiping. RE: [Patch] Auto Frameskip - update page 3 - Iulius - 08-15-2009 i dont said almost, its fully impossible. to do that you would need to set the speed of the game (e.g. running speed of your character) in relation to the actual fps. in pc games you know what variables and functions do that and it is easy. with emulation you would need to create a whole new game. Quote:That's what frameskipping is...? How else are you going to have full speed without achieving all frames in the second? keep all frames and move all moving objects faster each frame. Thats what pc games do. they dont do frameskipping. they calculate like : it's 50ms since character moved last time and it has a speed of 5 meter per second, so lets move it 5*0.050m = 0,25m this frame. RE: [Patch] Auto Frameskip - update page 3 - AdrianoRicardo - 08-16-2009 Ppl can help me? can upload dolphin last version with fame skip plz, i dont know do that, and i wanna try on zelda tp plzzzzz RE: [Patch] Auto Frameskip - update page 3 - Iulius - 08-16-2009 just take any build from forums here that is 3977 or higher. auto frameskip is in svn code now. for example this : http://forums.dolphin-emu.org/thread-2922.html RE: [Patch] Auto Frameskip - update page 3 - AdrianoRicardo - 08-17-2009 (08-16-2009, 07:52 AM)Iulius Wrote: just take any build from forums here that is 3977 or higher. How i use that?, whre i put this codes? can help me plz RE: [Patch] Auto Frameskip - update page 3 - Iulius - 08-17-2009 just start it, set framelimit and frameskip and all is fine. no need to put the code somewhere, its already in there. RE: [Patch] Auto Frameskip - update page 3 - AdrianoRicardo - 08-17-2009 srry my ignorance =// Thx a lot |