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[Patch] Auto Frameskip - update page 3 - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: [Patch] Auto Frameskip - update page 3 (/Thread-patch-auto-frameskip-update-page-3) |
RE: [Patch] Auto Frameskip - update page 3 - Iulius - 08-25-2009 daco, you didn't even read my post where the patch download is.... Quote:please note, that the patch file here is for testing purpose only Quote:you can see how many waittime you have at the VPS counter in status bar. in other words : i used the vps for debugging purpose and this patch was never supposed to be committet. if you say it is good, i will make a final without the debugging stuff. Quote:why ppl haven't added you to svn i dont know i asked ector once and got no reaction. i wont beg for being added. RE: [Patch] Auto Frameskip - update page 3 - DacoTaco - 08-26-2009 (08-25-2009, 05:01 PM)Iulius Wrote: daco, you didn't even read my post where the patch download is....hey, i was in a hurry ![]() i wanted to sleep XD anyway, go for it ![]() also, give me your gmail account (and if you have none, an account which you can login into google with) ill smack him with a stick
RE: [Patch] Auto Frameskip - update page 3 - Iulius - 08-26-2009 Quote:give me your gmail account "realsmasher" i will make the final patch tomorrow and do some testing with the new revision (last i testet is 3986, a lot stuff happened till now). RE: [Patch] Auto Frameskip - update page 3 - DacoTaco - 08-26-2009 (08-26-2009, 01:49 AM)Iulius Wrote:youre added to svn, look at the googlecode page (source->checkout) to see how to commit. now fix up that frameskipperQuote:give me your gmail account
RE: [Patch] Auto Frameskip - update page 3 - Unknownforce - 09-25-2009 what ever happened with this? I don't think this ever got fixed? RE: [Patch] Auto Frameskip - update page 3 - Iulius - 09-25-2009 i got the patch here... but it makes the framelimiter a bit more jittering and as this is not really needed anymore with the high performance direct3d mode... thats why i dont think it should be in the main code. but i can upload a patch file if you want. advantage is : up to ~33% more real fps in frameskip mode (not gamespeed, only drawn frames) disadvantage : up to 20% jitter on framelimiter. (limiter could work at 20fps if you set it to 25fps in extreme situations), average jitter is below 5%. RE: [Patch] Auto Frameskip - update page 3 - KHRZ - 09-25-2009 Well you could always make the auto it's own option, meaning that settings 1, 2, 3 etc. won't cause those framelimiter jitterings. And I think most people prefer audio throttle over framelimiter anyway for normal play. RE: [Patch] Auto Frameskip - update page 3 - Iulius - 09-25-2009 really ? most of the games i use dont even work with audio throttle(no limit at all) or slow down by massive amounts. thats why i made the framelimit in the first place : a lot of games where unplaaable without. hmm, creating another setting is a good idea. i just need a name that descibes what it really does. "alter framelimit to increase real fps" could be a possible name but may be misunderstood. RE: [Patch] Auto Frameskip - update page 3 - DacoTaco - 09-26-2009 just call it auto also, who cares about DX9 its glitchy as shit XD RE: [Patch] Auto Frameskip - update page 3 - manaurys - 09-26-2009 well if you make a poll you will see that more people care about DX9 than Ogl |