![]() |
|
Graphics bug 4.0-771 / Metroid Prime? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Graphics bug 4.0-771 / Metroid Prime? (/Thread-graphics-bug-4-0-771-metroid-prime) Pages:
1
2
|
RE: Graphics bug 4.0-771 / Metroid Prime? - lodgedger - 02-03-2014 I would like to add that; that screen area flickers in and out in OGL, if that helps find the problem. I will test the D3D version. (02-03-2014, 10:51 AM)degasus Wrote: Oh, so it still happens on current development versions? If so, does it also happen on OGL backend? Can this bug be triggered by a fifo log? RE: Graphics bug 4.0-771 / Metroid Prime? - lodgedger - 02-03-2014 OGL Does not work still. D3D doesn't experience this issue. (02-03-2014, 11:01 AM)lodgedger Wrote: I would like to add that; that screen area flickers in and out in OGL, if that helps find the problem. RE: Graphics bug 4.0-771 / Metroid Prime? - KHg8m3r - 02-03-2014 Are you running the latest drivers? Also, your GPU is really old (OpenGL 2.1 and D3D 10)........ RE: Graphics bug 4.0-771 / Metroid Prime? - lodgedger - 02-03-2014 I do not experience this issue in D3D. This issue is only experienced in the build mentioned and newer. (02-03-2014, 03:01 PM)KHg8m3r Wrote: Are you running the latest drivers? |