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Development Thread Testers wanted - tev_fixes_new - Printable Version+- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: Development Thread Testers wanted - tev_fixes_new (/Thread-green-notice-development-thread-testers-wanted-tev-fixes-new) |
RE: Testers wanted - tev_fixes_new - neobrain - 03-01-2014 Good news! Initial code review brought up a major issue, which is fixed meanwhile. Indeed, the reported glitches in the NBA games and in One Piece are gone now. Would be great if anyone who reported issues could double-check if their issue is fixed using the updated build in the first post. EDIT: Added 32 bit build. RE: Testers wanted - tev_fixes_new - Anti-Ultimate - 03-01-2014 Lol we should figure out why AMD cards take much less of a hit than NVIDIA cards. RE: Testers wanted - tev_fixes_new - MayImilae - 03-01-2014 Nvidia cards are actually just fine in D3D. It's just Nvidia OpenGL that hates integers so much. *pokes neobrain to explain it* RE: Testers wanted - tev_fixes_new - lamedude - 03-01-2014 Nvidia is crippling GL to force you to buy a Quadro.~ (2nd paragraph) Not sure if there is any truth to that today. RE: Testers wanted - tev_fixes_new - neobrain - 03-01-2014 That's not it, lamedude. RE: Testers wanted - tev_fixes_new - neobrain - 03-01-2014 (03-01-2014, 05:42 PM)MaJoR Wrote: Nvidia cards are actually just fine in D3D. It's just Nvidia OpenGL that hates integers so much.I just spend three hours trying to figure this out. Turns out NVIDIA provides a large number of powerful tools, all of which suck even for simplest tasks like showing shader compiler outputs. RE: Testers wanted - tev_fixes_new - NaturalViolence - 03-03-2014 MaJoR Wrote:Nvidia cards are actually just fine in D3D. It's just Nvidia OpenGL that hates integers so much. Are you sure about this? It was my understanding that nvidia cards have poor integer performance in both since they optimize the ALUs to use most of the die space for FP math. RE: Testers wanted - tev_fixes_new - JMC47 - 03-03-2014 D3D is handling it far, far better than OpenGL. I can't explain why, but that's exactly what's been found. AMD/ATi cards don't seem to care about this merge whatsoever. RE: Testers wanted - tev_fixes_new - DatKid20 - 03-04-2014 If what NV said is true then shouldn't Maxwell fix that or am I remembering something else it fixed? RE: Testers wanted - tev_fixes_new - MayImilae - 03-04-2014 DatKid20 Wrote:If what NV said is true then shouldn't Maxwell fix that or am I remembering something else it fixed? It's not. The issue with OpenGL and integers is apparently driver level, and that would likely carry over regardless of the architecture. Again, I'll point to neobrain to explain. *pokes neobrain* |