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Dolphin Crash OpenGL using Project M - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Dolphin Crash OpenGL using Project M (/Thread-dolphin-crash-opengl-using-project-m) |
Dolphin Crash OpenGL using Project M - anaid - 01-26-2014 Hi I am trying to use Project M with Dolphin, it can run once (or I clean and rebuild the files) . However, next time Dolphin would crash the moment I load the game. However, there is no issue when using DX11. I have tried both Dolphin 4.0.2 and Dolphin 4r714. Same problem, any idea? The log files show the following problem: 33:34:516 Src\NANDContentLoader.cpp:217 W[DIO]: CreateFromDirectory: error opening C:/Users/xxx/Documents/Dolphin Emulator/Wii/title/00000001/00000002/content/title.tmd These are my config files: Dolphin Config: http://pastebin.com/MymAxjs9 DX11 Config: http://pastebin.com/8V5d4jML OGL Config: http://pastebin.com/WVZ7th5B |