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Sonic Colors and OpenGL - Printable Version

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+--- Thread: Sonic Colors and OpenGL (/Thread-sonic-colors-and-opengl)



Sonic Colors and OpenGL - CyberMan - 01-19-2014

please give me some screens of the configured emulator with OpenGL configuration - else there's no GUI ingame after SEGA logo.


RE: Sonic Colors and OpenGL - DJBarry004 - 01-19-2014

1- What Dolphin build were you using?

2- Give specs.

3- Post screenshots of the problem.

EDIT: Never mind. Games like that are actually broken due to PPC-FP merge.

EDIT 2: You´ll still have to post screenshots of what´s happening.


RE: Sonic Colors and OpenGL - drhycodan - 01-19-2014

I don't get this. Why implement the ppc_pf merge when it breaks tons of games? If it's so accurate, then why not implement it after getting these issues resolved first so we don't have so many broken games in the newer revisions.


RE: Sonic Colors and OpenGL - JMC47 - 01-19-2014

Because the old way was more broken and no one was seeing what issues it caused to slowly fix it?


RE: Sonic Colors and OpenGL - CyberMan - 01-19-2014

1 - 4.0-658
2 - http://valid.canardpc.com/zr1s85
3 - http://img.sc/img/b07fb190eed1f710035b0203fc6ae954.jpg


RE: Sonic Colors and OpenGL - Xtreme2damax - 01-19-2014

The broken GUI in Sonic Colors with OGL is caused by something else other than the PPC_FP merge afaik.

Edit: Both issues with this game were caused by recent or semi-recent commits though. Sonic Unleashed is also affected when using OGL, these are likely projection issues.


RE: Sonic Colors and OpenGL - KHg8m3r - 01-19-2014

Yeah, this issue: https://code.google.com/p/dolphin-emu/issues/detail?id=6914