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Need Xenoblade Configuration - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Need Xenoblade Configuration (/Thread-need-xenoblade-configuration) Pages:
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RE: Need Xenoblade Configuration - DarkeoX - 01-18-2014 It seems that your CPU might just do it after all, but even though it's mainly your GPU involved here, have you tried running the game on Default graphic settings (especially without all AA stuff ? that you shouldn't really need with 2.5 IR) ? RE: Need Xenoblade Configuration - Yoan - 01-18-2014 I have more lag without framelimit checked... Yes i tried on Default and it's same RE: Need Xenoblade Configuration - DJBarry004 - 01-19-2014 That thing is not even needed (as Paul mentioned). The emulator sets automatically the needed number of frames rendered for some points of any game (most common: 60 FPS cinematics/game menus, 30 FPS gameplay). RE: Need Xenoblade Configuration - pauldacheez - 01-19-2014 (01-18-2014, 07:23 PM)Yoan Wrote: Framelimit checked for more stability around 30fps no? Stability? Not according to Shonumi. (01-18-2014, 01:55 AM)Shonumi Wrote: For some reason or another, this game is very picky about your framelimit options. For me, some settings produced zero lag during combat, but made the battle voices 1.5x as fast (like I was fast-forwarding or something), others increased the lag significantly (down to 20 FPS Seriously, it's most likely that any benefit you get from manually setting it is placebo – that's a problem with a *lot* of Dolphin's settings, they don't actually help but people *think* they do because they expect them to. This is why standardized benchmarks are best for measuring these kinds of things, human perception is shit. v_v |