![]() |
|
Official Sensor bar with Dolphin - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Controllers (https://forums.dolphin-emu.org/Forum-controllers) +--- Thread: Official Sensor bar with Dolphin (/Thread-official-sensor-bar-with-dolphin) Pages:
1
2
|
RE: Official Sensor bar with Dolphin - Octimus - 02-04-2014 so it doesn't work thank you RE: Official Sensor bar with Dolphin - Octimus - 02-11-2014 I could play Zelda SS without the bar, at the beginning I use two candles and I played a little with them, then I turned them off and I could continue to play, when I pressed C the cursor react with my movements, then I saved "save state" and I returned to the game and my movements were always detected I suspected the LED of my monitor and my router so I camouflaged them and it still worked after I finished I had some doubts, maybe it only works for 2D movements (up, down, left and right) and not for 3D movement, but how can I tried these movement in the begining of Zelda SS ? RE: Official Sensor bar with Dolphin - mbc07 - 02-12-2014 Zelda SS requires a sensor bar. Playing without one is possible but it'll lack calibration veeery easy and the controls will be very unresponsible. Zelda SS does a lot of realtime calibrations based on sensor bar position... RE: Official Sensor bar with Dolphin - Octimus - 02-20-2014 OK but i clan play without a lot of difficulty |