Dolphin, the GameCube and Wii emulator - Forums
UDPWii for Android (DolphinMote) - Printable Version

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+--- Thread: UDPWii for Android (DolphinMote) (/Thread-udpwii-for-android-dolphinmote)

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UDPWii for Android (DolphinMote) - irtimmer - 01-12-2014

Because ControidPad hasn't received any update since 01-17-2013, it hasn't released it source code and contains Google Analytics Tracking code I started implementing UDPWii for Android from scratch. In it's current state you can use the buttons and accelerometer. Source code is released under the GPLv3 and available on https://github.com/irtimmer/dolphinmote

It has no configuratie screen but detects Dolphin using the sended broadcast messages.

Binaries are available from
- https://play.google.com/store/apps/details?id=org.timmer.dolphinmote
- https://github.com/irtimmer/dolphinmote/releases

Working
- Buttons
- Accelerometer
- Dolphin Broadcast detection

Not working
- IR
- Nunchuck
- Nunchuck accelerometer


RE: UDPWii for Android (DolphinMote) - Shished - 01-16-2014

Crashes for me with "java.lang.NoSuchMethodError". Sent the error log.


RE: UDPWii for Android (DolphinMote) - kacperski1 - 01-16-2014

It connected and buttons work as they should, but accelerometer seems to work quite randomly .-.
Anyway, good work, I'm waiting for an update Wink


RE: UDPWii for Android (DolphinMote) - irtimmer - 01-18-2014

(01-16-2014, 10:53 PM)Shished Wrote: Crashes for me with "java.lang.NoSuchMethodError". Sent the error log.

I forgot to test is properly on earlier versions of Android but I have made a fix and have uploaded a new version.


RE: UDPWii for Android (DolphinMote) - Shished - 01-18-2014

(01-18-2014, 09:21 AM)irtimmer Wrote:
(01-16-2014, 10:53 PM)Shished Wrote: Crashes for me with "java.lang.NoSuchMethodError". Sent the error log.

I forgot to test is properly on earlier versions of Android but I have made a fix and have uploaded a new version.

After update app can be launched. But after appears empty "Pick WiiMote" window. After pressing Back key app throws a crash window with same error as before "java.lang.NoSuchMethodError".


RE: UDPWii for Android (DolphinMote) - irtimmer - 01-19-2014

I really should start testing on Android 2.2 or at least find out where I have changed the option to not alert me when I use unsupported methods Tongue Yesterday I have released again a update which hopefully is the last one in fixing support for Android 2.1-2.3.


RE: UDPWii for Android (DolphinMote) - Shished - 01-19-2014

(01-19-2014, 10:45 PM)irtimmer Wrote: I really should start testing on Android 2.2 or at least find out where I have changed the option to not alert me when I use unsupported methods Tongue Yesterday I have released again a update which hopefully is the last one in fixing support for Android 2.1-2.3.

App no longer crashes but still appears empty "Pick WiiMote" window. Nothing can be done with it. Pressing Back button exits from app.

UPD. Here is screenshot


RE: UDPWii for Android (DolphinMote) - irtimmer - 01-20-2014

If the Pick WiiMote window is empty you propably haven't configured Dolphin correctly. Make sure you have enabled UDPWii, have started a game, allowed Dolphin in the firewall and only have one network connection (Dolphin don't broadcast to all networks and I currently have no idea how he picks one).


RE: UDPWii for Android (DolphinMote) - irtimmer - 01-28-2014

I have released a new version in which you can specify the ipaddress and portnumber by yourself so you don't have to rely on the broadcast packets.


RE: UDPWii for Android (DolphinMote) - emmaus - 03-15-2014

works very well,playing skyward sword on an unofficial build,and i can easily allign the sword and keys.waiting for the ir function.