Dolphin, the GameCube and Wii emulator - Forums
Small graphical glitches - Printable Version

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+--- Thread: Small graphical glitches (/Thread-small-graphical-glitches)



Small graphical glitches - oldmanstan - 01-09-2014

Game runs well with the Direct3D9 x64 plugin, but with graphical glitches.

Game looks correct when running the OpenGL x64 plugin, but runs slower (40 frames, roughly(?) )

What happens it it seems that the wrong part of the model has "priority" and pops infront of a model which it shouldn't. Hard to convey with a picture, but it's what I got.

Tested with melee and windwaker

http://i.imgur.com/CWmSLRL.jpg

I'm using revision 6515, which is faster when playing on my native resolution, as compared to the most recent revision.


RE: Small graphical glitches - KHg8m3r - 01-09-2014

Well see, here's the thing, r6515 is really old, and we don't offer support for old revisions that have old bugs that are already fixed.
Bad news for you: Dolphin's performance comes from how strong a CPU's single-core speeds are. Your CPU is old and slow in that department.
Good news for you: your CPU one of the few overclockable laptop CPUs. Overclock that sucker to somewhere over 3 Ghz. The internet is your best friend.

First though, make sure you update: Windows update, all drivers (Intel Driver Utility online/AMD drivers, for a start), DirectX Web updater, and latest version of Visual C++
Then, read this: https://forums.dolphin-emu.org/Thread-unofficial-laptop-performance-guide

Worst case scenario: it's time for a late Christmas gift of a new Haswell Intel gaming laptop (Haswell is the current champ of CPUs).


RE: Small graphical glitches - JMC47 - 01-09-2014

Please don't post on the forums with versions that we don't support.