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New Framelimiter - Test - Printable Version

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+--- Thread: New Framelimiter - Test (/Thread-new-framelimiter-test)

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New Framelimiter - Test - sskkiipp - 08-03-2009

Hey,

as the threadname implies I've rewritten the framelimiter and would like people to test it and give some feedback.

Ok, here it is :

In svn since r3934


RE: New Framelimiter - Test - dyoo - 08-04-2009

Just one question: Do we really need framelimiter? I think framelimiters are unnecessary when everyone gets slow speed.


RE: New Framelimiter - Test - sskkiipp - 08-04-2009

(08-04-2009, 03:13 AM)dyoo Wrote: Just one question: Do we really need framelimiter? I think framelimiters are unnecessary when everyone gets slow speed.

Smile I actually have some games running way tooo fast. So, yep me and probably others need the frames to be limited Big Grin


RE: New Framelimiter - Test - dyoo - 08-04-2009

ah, i see. Thanks for quick answer Smile


RE: New Framelimiter - Test - cmccmc - 08-04-2009

Ill test. We need some one to make a framskipper


RE: New Framelimiter - Test - sskkiipp - 08-04-2009

(08-04-2009, 03:23 AM)cmccmc Wrote: Ill test. We need some one to make a framskipper

You could try VideoInterface.cpp's Update function for frameskip.


RE: New Framelimiter - Test - DacoTaco - 08-04-2009

look on Google code Tongue


RE: New Framelimiter - Test - sskkiipp - 08-04-2009

yes this could be closed Smile its in svn now Big Grin


RE: New Framelimiter - Test - ssbbtriforce - 08-04-2009

add unlimited jit cache patch from issue 1236


RE: New Framelimiter - Test - abfab126 - 08-04-2009

Thx for this sskkiipp ^^