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Ready to use 360Pad mapping for Wiimote - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Controllers (https://forums.dolphin-emu.org/Forum-controllers) +--- Thread: Ready to use 360Pad mapping for Wiimote (/Thread-ready-to-use-360pad-mapping-for-wiimote) |
Ready to use 360Pad mapping for Wiimote - cosmoruski - 11-21-2013 Since I couldn't find a ready to use profile for the Wiimote@360Pad, here is my stake on this issue: As you may see the idea was to keep the Nunchuk on the left side and it translates quite nicely 1:1 to the 360 pad - the wiimote part is more scattered, but seems logical to me Activate IR while holding RB, B Button is RT to keep it as a trigger. In this config R3 (right stick press) isn't used - maybe you can assign it to "unhide IR", or as "B Button" - there is room for experiments I tested this config with Mario Galaxy 2 - and even Yoshi controls are manageable The Profile is attached
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