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Propose to seek solutions - Printable Version

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Propose to seek solutions - bigwei - 11-15-2013

I come from Taiwan.
I will not write the program.
But I also give developers recommend the test.

Test Game
Game name:WWE 13
Game ID:S3XE78
Game name:MONSTER HUNTER 3
Game ID:RMHJ08

These games I can run at full speed.
I would say audio aspects, Maybe not his problem.
But I hope developer can overcome this problem.
Simulating at full speed, often encounter gets faster audio.
In order to make it more stable in FPS30, I changed FPS65.
But the audio to follow beating too obvious.

3.5-367 no such problem,But may not have optimized better than 4.0
So I seek answers
If unable overcome, I have to give. Sad

Test Movie
https://www.youtube.com/watch?v=rQEegfqa9eM

Recently encountered this problem, I learned a lot of English


RE: Propose to seek solutions - JMC47 - 11-15-2013

It's not going full speed, that is why the audio is stuttering.


RE: Propose to seek solutions - bigwei - 11-16-2013

(11-15-2013, 10:45 PM)JMC47 Wrote: It's not going full speed, that is why the audio is stuttering.
You answer right, But you did not listen carefully.
Among WWE13 Videos is really slow, But MONSTER HUNTER 3 it is fast running at full speed.
I just want to say why the 3.5-367 sound can be accurately, but failed to on the new version.
I only hope to fix, I guess the problem can help other people.


RE: Propose to seek solutions - Shonumi - 11-16-2013

The problem with Monster Hunter 3 is that you seem to be running the game faster than 100%. You must now play at exactly 100% to have correct audio in games like this. If it's less than 100%, it will stutter. If it's greater than 100%, it will sound too fast.

Try setting Framelimit to Auto and disable Limit by FPS.