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Point of frame limiter? - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: Point of frame limiter? (/Thread-point-of-frame-limiter) Pages:
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Point of frame limiter? - braxton - 07-26-2009 With vertical sync on , what's the point of a frame limiter? RE: Point of frame limiter? - THELUKESTIR - 07-26-2009 (07-26-2009, 02:58 AM)braxton Wrote: With vertical sync on , what's the point of a frame limiter? to limit frames RE: Point of frame limiter? - braxton - 07-26-2009 When I use vertical sync it limits the frame rate to 60 because my refresh rate is 60hz. Most lcds operate at 60hz. I could be wrong, i'm asking just to find situations where it would needed RE: Point of frame limiter? - DacoTaco - 07-26-2009 (07-26-2009, 03:07 AM)braxton Wrote: When I use vertical sync it limits the frame rate to 60 because my refresh rate is 60hz. Most lcds operate at 60hz. I could be wrong, i'm asking just to find situations where it would neededeuh refresh rate has nothing to do with the frames drawn RE: Point of frame limiter? - braxton - 07-26-2009 doesn't vertical sync prevent the frame rate from exceeding the monitor refresh rate. "Vertical synchronization (v-sync, v-synch, vbl-sync, vbl-synch) refers generally to the synchronization of frame changes with the vertical blanking interval. " from wikipedia RE: Point of frame limiter? - cmccmc - 07-26-2009 Daco is a developer he knows this stuff RE: Point of frame limiter? - sl1nk3 - 07-26-2009 (07-26-2009, 05:15 AM)braxton Wrote: doesn't vertical sync prevent the frame rate from exceeding the monitor refresh rate. yes, the vsync limits your framerate to sync with the monitor's refresh rate, but it's nothing to do with the (experimental) frame limiter which lets you limit the framerate to anything you set RE: Point of frame limiter? - Iulius - 07-26-2009 which does not work at the moment, as the framecounter is completly messed up (wrong) vsync only limits the fps shown, but not the gamespeed. when i made the framelimiter, fps and gamespeed where completly identic, so lower fps = slower gameplay. today, they are not. you can have a game with 400fps and still running slow, so limit the fps (with either framelimiter or vsync or whatever) does not help a bit, just making things worse. RE: Point of frame limiter? - braxton - 07-26-2009 In older versions of dolphin I remember the opening text to wind waker being extremely fast, definitely over 60fps regardless of what the fps said. Now it seems to be perfect with just vysnc on. So with no framelimiter and vsync on I never experiance faster rates than 60fps . RE: Point of frame limiter? - Iulius - 07-26-2009 probably you turned on "other audio (throttle)" that works good for zelda WW but horrible for some other games. |