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Wind Waker pictobox hang - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Wind Waker pictobox hang (/Thread-wind-waker-pictobox-hang) |
Wind Waker pictobox hang - kinkinkijkin - 06-06-2013 Every time I take a pictogram with the pictobox, the game hangs. Settings a little irrelevant; I've tried so many different graphics settings, DSP-LLE, interpreter, it's not even worth mentioning anything but what I didn't change, which is fullscreen resolution, showing FPS, whether or not to render to the main window, and whether or not to render fullscreen, the latter 3 are yes, no, yes, respectively. And I'm almost sure those don't change a thing with emulation, so is there something I'm missing that is the key to fixing it? EDIT: Forgot, Win7 X64, 3.5-1375 RE: Wind Waker pictobox hang - Starscream - 06-06-2013 Make sure you're using the "EFB to RAM" Dolphin option. RE: Wind Waker pictobox hang - kinkinkijkin - 06-06-2013 (06-06-2013, 09:22 AM)Starscream Wrote: Make sure you're using the "EFB to RAM" Dolphin option.No difference. Even with cache off, or in multiple different positions. RE: Wind Waker pictobox hang - ExtremeDude2 - 06-06-2013 Have you tried redumping? RE: Wind Waker pictobox hang - kinkinkijkin - 06-06-2013 Oh boy, it was fixed by using OGL, which isn't properly supported by my graphics card. that kinda sucks RE: Wind Waker pictobox hang - Starscream - 06-06-2013 Post your NTSC memory card save so I can try it. RE: Wind Waker pictobox hang - kinkinkijkin - 06-06-2013 (06-06-2013, 10:04 AM)Starscream Wrote: Post your NTSC memory card save so I can try it.Here you go. It's a mediafire link, sorry if that's an inconvenience RE: Wind Waker pictobox hang - Starscream - 06-06-2013 Mediafire is perfect. I've tried to take some pictures with the Pictobox using 3.5-1387 with DX9 and EFB to RAM and there weren't any issues. Just make sure EFB to RAM is being used while you take pictures. Load the save, and while the game is running, select "EFB to RAM" and continue on. There is no reason why this shouldn't work if you do this. RE: Wind Waker pictobox hang - kinkinkijkin - 06-06-2013 (06-06-2013, 10:28 AM)Starscream Wrote: Mediafire is perfect. I've tried to take some pictures with the Pictobox using 3.5-1387 with DX9 and EFB to RAM and there weren't any issues. Just make sure EFB to RAM is being used while you take pictures. Load the save, and while the game is running, select "EFB to RAM" and continue on. There is no reason why this shouldn't work if you do this.Possibly a reason related to how my headset doesn't work when my keyboard's plugged in. Also, that didn't work. Might have to just play in OGL to do this stuff, which wouldn't bother me TOO much, at first. |