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Last story Lazulis City 30 FPS - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: Last story Lazulis City 30 FPS (/Thread-last-story-lazulis-city-30-fps) |
RE: Last story Lazulis City 30 FPS - xcyper33 - 12-24-2012 I did both things, and both times it dropped to 45 fps O_o. Meanwhile frame limit off it was going 70-80 FPS in that scene. Wow how weird is that :o Now for some reason I keep a constant 60 FPS but VPS is extremely high, with these settings: http://img255.imageshack.us/img255/2646/65239589.png EDIT: BTW my frame limiter is checked off RE: Last story Lazulis City 30 FPS - xcyper33 - 12-24-2012 Ok I managed to get it at a constant 60 fps with frame limiter on 60. But now the music is playing very fast O_O Pics: http://img713.imageshack.us/img713/5611/weirda.png Pics of settings: http://img717.imageshack.us/img717/9917/84878144.png RE: Last story Lazulis City 30 FPS - xcyper33 - 12-25-2012 So my CPU @ 4.5 runs this game at almost constant 60 fps, but it drops at certain 'spots' in the game. Such as this http://img32.imageshack.us/img32/4369/lag1.png and this http://img706.imageshack.us/img706/5302/lag2.png When I turn my frame limiter off it speeds up near or at 60 fps at these certain sparts, but if I limit the frame rate I get fps like in those 2 pics. With frame rate limiter off I get 80-88 fps, 61 fps if it drops to the lowest for LLE, and HLE I get 85-95 fps and it doesn't drop pass 65. I'm wondering if its the Emulator's flaws that makes fps drops like this, or is it my CPU. RE: Last story Lazulis City 30 FPS - rpglord - 12-25-2012 Well, I tried that spot ( from screnshoot 1 ) and I also got around 40 fps. I was not able to get higher fps then this, with framelimit on or off. However, I doubt its my cpu for two reasons : first, gamespeed is 107% and there is almost no difference between LLE and HLE. It seems you dont need overclocked high end cpu to play this fullspeed, it seems you need geforce 680 lol. And I am playing at 1x. Who knows whats going in...it just doesnt make sense cpu is limiting factor here, but everything is posible. I made two screenshots, first LLE , second HLE. EDIT : I tried 4x IR no change...so its probably cpu bottlenecking, but in gpu thread, not cpu emulations, since that runs over 60 fps. There is probably some bug in gpu thread which causes these slowdowns, who knows ![]()
RE: Last story Lazulis City 30 FPS - xcyper33 - 12-25-2012 My 560ti is stocked. Here's wondering if I overclock it a little bit, how would it affect performance :o RE: Last story Lazulis City 30 FPS - rpglord - 12-25-2012 xcyper, you are able to get 60 fps if your dont use framelimit right ? Can you try 3.0-911 just so we use same version. I cant get over 44 fps no matter framelimit on or off. I cant get 60 fps with HLE also If you can, then its probably cpu issues, or in another words, you do need 4.5 ghz for this game. But,like I said, cpu is slowing things down in gpu thread, not cpu thread. RE: Last story Lazulis City 30 FPS - xcyper33 - 12-26-2012 xcyper, you are able to get 60 fps if your dont use framelimit right ? Actually no. Even without frame limit I can't acheive 60 fps in certain 'spots' like those. What you're getting is exactly the same as what I'm getting. RE: Last story Lazulis City 30 FPS - rpglord - 12-26-2012 Then I have no idea whats going on, I will make another post about this. It cant be cpu, because you have i5 3570k at 4.5 ghz RE: Last story Lazulis City 30 FPS - xcyper33 - 12-26-2012 (12-26-2012, 12:37 AM)rpglord Wrote: Then I have no idea whats going on, I will make another post about this.If this happens to both of us, then its probably not a CPU issue. Maybe a flaw in coding on Dolphin's part? |