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[Virtual Console] Castlevania Rondo of Blood - Too fast - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: [Virtual Console] Castlevania Rondo of Blood - Too fast (/Thread-virtual-console-castlevania-rondo-of-blood-too-fast) Pages:
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RE: [Virtual Console] Castlevania Rondo of Blood - Too fast - Duke Nukem - 12-03-2012 I actually found out that the game played better on 3.0 then 3.0-840 Turned out I didn't need Render to main window at all either. Direct3D9, DSP LLE, Real XFB and Progressive Scan was all I needed. I'm glad to have sorted things out. |