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[UNOFFICIAL] 0.5xIR and 5xIR Build - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Development Discussion (https://forums.dolphin-emu.org/Forum-development-discussion) +--- Thread: [UNOFFICIAL] 0.5xIR and 5xIR Build (/Thread-unofficial-0-5xir-and-5xir-build) |
RE: [UNOFFICIAL] 5xIR Build - Starscream - 12-07-2012 gjfklhg: The good thing about open source projects is that you can always add whatever you want to the project locally. You may find the need to do that at some point in the future. RE: [UNOFFICIAL] 5xIR Build - Shished - 01-05-2013 Can you make a .patch file? RE: [UNOFFICIAL] 5xIR Build - delroth - 01-05-2013 You could also use a fractional-efb-config build: http://dl.dolphin-emu.org/builds/dolphin-fractional-efb-config-3.5-110-x64.7z No GUI configuration yet, but it allows for arbitrary IR modifiers (even x10 or x0.01). When a GUI will be designed and implemented it'll be pushed to master. RE: [UNOFFICIAL] 5xIR Build - DefenderX - 01-05-2013 Oh, that sounds interesting. Thanks delroth! RE: [UNOFFICIAL] 5xIR Build - AnyOldName3 - 01-05-2013 Didn't neobrain recently say there was already support for arbitrary internal resolutions in .ini settings, but he hadn't fully announced it? I'm sure he said something along those lines fairly recently. RE: [UNOFFICIAL] 5xIR Build - RachelB - 01-05-2013 (01-05-2013, 10:19 PM)AnyOldName3 Wrote: Didn't neobrain recently say there was already support for arbitrary internal resolutions in .ini settings, but he hadn't fully announced it? I'm sure he said something along those lines fairly recently.No, he said there was support for it in the code, but it was waiting for someone to make it possible to set via .ini and gui. RE: [UNOFFICIAL] 5xIR Build - Starscream - 01-08-2013 (01-05-2013, 06:32 PM)Shished Wrote: Can you make a .patch file? If you'd like, I'd be willing to update this build to the current 3.5-xxx build with all of the changes made here and add a 0.5xIR option as well as the 5xIR. There's really nothing special here and it's not really worth posting another build, though. Just using the latest official 3.5 release is just as good. RE: [UNOFFICIAL] 5xIR Build - Shished - 01-08-2013 (01-08-2013, 09:30 AM)Starscream Wrote:You can made windows build. im using linux and patch file is needed because i can build it manually.(01-05-2013, 06:32 PM)Shished Wrote: Can you make a .patch file? RE: [UNOFFICIAL] 5xIR Build - Zee530 - 01-08-2013 (01-08-2013, 09:30 AM)Starscream Wrote:(01-05-2013, 06:32 PM)Shished Wrote: Can you make a .patch file? Please do. RE: [UNOFFICIAL] 5xIR Build - Starscream - 01-09-2013 Here's the updated windows builds. Changes to this build include: 1) Added 5xIR 2) Added 0.5xIR 3) Removed the "disable fog" option 4) Removed the "skip destination alpha pass" option Windows - Dolphin 3.5-152 - 64-Bit - Download Windows - Dolphin 3.5-152 - 32-Bit - Download Code changes from this build are Here Simply replace the two files (RenderBase.cpp and VideoConfigDiag.cpp) with your current files of the same name and compile. |