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Mario Golf: Toadstool Tour crashes randomly - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Mario Golf: Toadstool Tour crashes randomly (/Thread-mario-golf-toadstool-tour-crashes-randomly) Pages:
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RE: Mario Golf: Toadstool Tour crashes randomly - Haliinen - 11-23-2012 (11-23-2012, 02:11 AM)Shonumi Wrote: Have you tried using Direct3D9 for the graphics backend yet?I'll give it a try later on. (11-23-2012, 02:29 AM)LordVador Wrote: Tried with older builds? Tried with Dolphin 3.0?No, only tried with Dolphin 3.0-842, I don't plan to run anything older either though, as I'm not looking for any workarounds. RE: Mario Golf: Toadstool Tour crashes randomly - LordVador - 11-23-2012 (11-23-2012, 02:42 AM)Haliinen Wrote:(11-23-2012, 02:29 AM)LordVador Wrote: Tried with older builds? Tried with Dolphin 3.0?No, only tried with Dolphin 3.0-842, I don't plan to run anything older either though, as I'm not looking for any workarounds. Just try Dolphin 3.0 (stable release) RE: Mario Golf: Toadstool Tour crashes randomly - Haliinen - 11-23-2012 (11-23-2012, 03:18 AM)LordVador Wrote:(11-23-2012, 02:42 AM)Haliinen Wrote:(11-23-2012, 02:29 AM)LordVador Wrote: Tried with older builds? Tried with Dolphin 3.0?No, only tried with Dolphin 3.0-842, I don't plan to run anything older either though, as I'm not looking for any workarounds. Yeah, no crash at all, the graphics are the same (as in, same glitches appears). It has skipping audio with DSP HLE (audio with HLE was fine on 3.0-842) but yields no issues with DSP LLE and it's really smooth. I wonder what build introduced this bug after 3.0. Per-pixel lightning was also enabled. Seems good. RE: Mario Golf: Toadstool Tour crashes randomly - neobrain - 11-23-2012 Regression testing would be greatly appreciated :> RE: Mario Golf: Toadstool Tour crashes randomly - Haliinen - 11-23-2012 (11-23-2012, 04:38 AM)neobrain Wrote: Regression testing would be greatly appreciated :> Will see what I can do, EDIT: Never mind, I got another failed to compile pixel shader crash report using DX9 backend. I don't know what to believe anymore, lol. RE: Mario Golf: Toadstool Tour crashes randomly - ExtremeDude2 - 11-23-2012 Well start testing some older revisions then :3 RE: Mario Golf: Toadstool Tour crashes randomly - neobrain - 11-23-2012 Fwiw, you likely just need to test all revisions which touched PixelShaderGen.cpp, i.e. http://code.google.com/p/dolphin-emu/source/list?path=/Source/Core/VideoCommon/Src/PixelShaderGen.cpp&r=bb8b5936c040bcf693b270d65821185386ff83b1 Don't forget clearing the contents of the user/ShaderCache folder each time you switch builds. RE: Mario Golf: Toadstool Tour crashes randomly - Haliinen - 11-24-2012 (11-23-2012, 12:44 PM)ExtremeDude2 Wrote: Well start testing some older revisions then :3Hah, I tested one of your x64 builds (3.0-374), I could play through a cup without any issues, though I experienced this build to be a bit slower than the newer ones, the game was running smooth mostly but there were a few spots here and there that couldn't push 60 fps, not too often thankfully. Sadly, Dolphin crashed when the cup was over, when you were handed over the trophy and it was about to take you to the menus again (could just be a random thing, it was just Dolphin has stopped working crash). I'll do more tests to ensure that this build is safe from any GPU related crashes, like the failed to compile pixelshader. |