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How to run well dolphin - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Hardware (https://forums.dolphin-emu.org/Forum-hardware) +--- Thread: How to run well dolphin (/Thread-how-to-run-well-dolphin) |
How to run well dolphin - Edward Elric - 04-21-2012 Hi guys!!, I read the post: ''minium specs'' and I have some questions. With this Pc I can run some games with a good speed (70-80), but others with only 40%-60% Operating System: Windows XP SP3 Processor/CPU: AMD Athlon II X2 245 Processor, 2913 MH Video Card/GPU: NVIDIA GeForce GT 440 (1 Gb) Memory/RAM: 3 GB My question is if I have to buy something or change some configuration of the PC or dolphin PD.: sorry if my english is not good I'm studying it
RE: How to run well dolphin - ExtremeDude2 - 04-21-2012 Your CPU is too slow RE: How to run well dolphin - DefenderX - 04-21-2012 Best option: Get new CPU (Intel Core i5-2500k) and a new MoBo (P67/Z68) for overclocking. Or you can wait till Ivy Bridge, which needs a Z75/Z77 MoBo. RE: How to run well dolphin - Gir - 04-21-2012 I bet Intel is making Hugh Profits because of this Emulator
RE: How to run well dolphin - Zee530 - 04-21-2012 Yeah, they should compensate us for all our advertising
RE: How to run well dolphin - AnyOldName3 - 04-21-2012 They kind of have to design chips just for us, though. What other normalish use is there for 4.4GHz of i5? Video stuff (which threads well) goes on an i7, and mathematicians like their own supercomputers. This has to balance out what we earn them. But seriously, what else needs that level of non-well-threaded power? RE: How to run well dolphin - StupidStories - 04-21-2012 Driving Quadfire and 4-way-SLI setups? RE: How to run well dolphin - NaturalViolence - 04-21-2012 Quote:But seriously, what else needs that level of non-well-threaded power? Rendering/scientific/engineering/encoder/encryption/decryption/compression/decompression applications just to name a few. Although a lot of those benefit from multithreading a lot. Games make more use of dual threaded horsepower similar to dolphin but developers never tend to aim too high with their requirements since they want systems with older cpus to still be able to run their applications reasonably well. And then there is good ole compilers. Programmers tend to prefer systems with good single threaded performance since that allows them to compile their code faster. RE: How to run well dolphin - AnyOldName3 - 04-21-2012 Ok, so we aren't forcing them to make things just for us. In that case we can demand advertising money (although we won't get it). |