Dolphin, the GameCube and Wii emulator - Forums
Timesplitters 3 Bug - Printable Version

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+--- Thread: Timesplitters 3 Bug (/Thread-timesplitters-3-bug)



Timesplitters 3 Bug - Gir - 04-17-2012

Dolphin 3.0 592
All Backends


(Clue for Dev)
I used to make Q3 maps, i am pretty sure this is a "Z-Buffer" problem which determined when Flares should be drawn.

Tongueroblem:
You can see the Flares e.g (Lights/Sun) through the Walls

[Image: 30kwwhf.png]
[Image: rmmejs.png]



RE: Timesplitters 3 Bug - Gir - 04-17-2012

I added as Issue
http://code.google.com/p/dolphin-emu/issues/list


RE: Timesplitters 3 Bug - NaturalViolence - 04-18-2012

Have you tried 3.0? This is likely the result of recent changes, they've been mucking around with depth buffer stuff a lot lately. We need to know for sure though.