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Antialiasing Comparisons in Brawl - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: Antialiasing Comparisons in Brawl (/Thread-antialiasing-comparisons-in-brawl) Pages:
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RE: Antialiasing Comparisons in Brawl - nbmatt - 04-22-2012 Thanks for explaining these types of AA. I've always wondered why exactly anti-aliasing seems to be the one thing that can take a game from perfectly playable to stop-motion in one swift motion but never really understood. RE: Antialiasing Comparisons in Brawl - NaturalViolence - 04-22-2012 ...I didn't explain them though. Nor did I explain why some of them have a big performance hit. I gave a quick summary of some of the pros and cons of some of the more common methods, that's it. |