![]() |
|
Strang Pokemon Colloseum sound - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Strang Pokemon Colloseum sound (/Thread-strang-pokemon-colloseum-sound) |
Strang Pokemon Colloseum sound - chasejr753 - 04-10-2012 Whenever I try to play Pokemon Colosseum, the sound sounds scratchy and distorted. Does anybody know what could be wrong? RE: Strang Pokemon Colloseum sound - Shonumi - 04-10-2012 Looking at the Dolphin Wiki entry for that game, HLE audio is choppy, but LLE audio solves that issue. Though LLE audio needs to have near full-speed so that it doesn't encounter any issues itself. It'll also demand more from your hardware. LLE audio requires you to dump your DSP files from your console. There's a guide here. If you have a quad-core CPU, it's probably best to enable "LLE on Thread" so Dolphin can use a separate thread to process the audio and give you some more performance. RE: Strang Pokemon Colloseum sound - chasejr753 - 04-11-2012 Fixed it by setting audio from DSound to XAudio2. |