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Graphics Issues/Speed Issues with Super Mario Sunshine - Printable Version

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+--- Thread: Graphics Issues/Speed Issues with Super Mario Sunshine (/Thread-graphics-issues-speed-issues-with-super-mario-sunshine)

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RE: Graphics Issues/Speed Issues with Super Mario Sunshine - Shonumi - 04-05-2012

Yeah, that's the "invisible/un-erasable" goo. Looks can be deceiving. Everything on the surface looks alright, but not being able to get rid of it is pretty much game-breaking in some cases.

Additionally for me, the goo reappears if the game is still running, and I open up, say, Graphics in Dolphin (Windowed mode). The goo comes back as if I'd never sprayed at all.


RE: Graphics Issues/Speed Issues with Super Mario Sunshine - Duke Nukem - 04-05-2012

(04-05-2012, 04:54 AM)Shonumi Wrote:
(04-04-2012, 04:09 PM)Gabriel Belmont Wrote: I remember a couple of months ago when I thought I had discovered that you could use EFB to Texture and still play Super Mario Sunshine just fine, turned out to be a setting in the game ini that made the game run EFB to RAM anyway.

I just recently made the same discovery Big Grin The Dolphin Wiki had this information as well, but I've since corrected it.

Yeah and the same thing was with the visors in Metroid Prime 1 and 2.
Funny times.