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Graphic Problem: Zelda Wind Waker in MAC - Printable Version

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+--- Thread: Graphic Problem: Zelda Wind Waker in MAC (/Thread-graphic-problem-zelda-wind-waker-in-mac)

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RE: Graphic Problem: Zelda Wind Waker in MAC - Sergitron - 03-29-2012

(03-29-2012, 06:24 AM)Shonumi Wrote:
(03-29-2012, 04:55 AM)Zee530 Wrote: I'm pretty sure this is an OpenGL problem, you should run bootcamp and install windows 7 and run dolphin with D3D9 backend

And I'm pretty sure it's not. Smile

Works fine for me. My settings in hacks are exactly like the OP, except I've got "Saltar el acceso al EFB desde la CPU"/ Skip EFB Access from CPU checked. Other than that, it's all the same.

Well, it still could be a problem with OpenGL, if the drivers for OS X aren't good.

OS X drivers are good, those who come from the factory.
I tried to activate the "Skip EFB access from the CPU" / Skip EFB Access "and follow exactly the same ...




RE: Graphic Problem: Zelda Wind Waker in MAC - Anti-Ultimate - 03-29-2012

It is a framebuffer issue with *some* GPUs, so your mac might have one with that issue.
Since it's related to OSX, there's nothing to do.

Install 7 via Bootcamp, there's no issue