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Huge slowdown in build 3404 (64-bit) - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: Huge slowdown in build 3404 (64-bit) (/Thread-huge-slowdown-in-build-3404-64-bit) |
Huge slowdown in build 3404 (64-bit) - Nerve - 06-12-2009 I was using build 3300 which seemed to work ok, but using 3404 made things a lot worse. To put it simply: everything goes 1/2 the speed, maybe even less. I think that the idle skipping feature is broken again, at least in the 64-bit version I'm using, because either on or off it doesn't affect the emulation speed. I'm talking about having the same slowdowns in Brawl and Tales of symphonia, 2 totally different games... Anyone else experiencing these issues? Thanks. RE: Huge slowdown in build 3404 (64-bit) - Dartht33bagger - 06-12-2009 For the the 64-bit version of 3330 had the wrong idle skipping. I got slowdowns with it on. Now on 3402 it seems to be working correctly :\ RE: Huge slowdown in build 3404 (64-bit) - Re4Pro - 06-14-2009 Same Happens to me, what happened with the new revs?, help please!!!. Sry for my bad english RE: Huge slowdown in build 3404 (64-bit) - DacoTaco - 06-14-2009 and you got the Bloom activated? :/ RE: Huge slowdown in build 3404 (64-bit) - Re4Pro - 06-15-2009 I haven't activated bloom, because the effect is nasty to me, but i tested with such and have the same FPS, the problem isn't the effects, IS THE GRAPHIC PLUGIN. Sorry for my english. RE: Huge slowdown in build 3404 (64-bit) - LuisR14 - 06-15-2009 obviously the bloom effect won't have a speed impact since it's all handled by the graphics card, and besides pixel shaders are a speedy thing (since that's what the bloom effect is actually, pixel shaders )
RE: Huge slowdown in build 3404 (64-bit) - Re4Pro - 06-15-2009 One question, somebody can fix the ProfiliedReJIT?, with this function i have a huge incrase of FPS, but all games crashes. RE: Huge slowdown in build 3404 (64-bit) - ecchichuu - 06-15-2009 I've seen the same overall results. Pretty much every game I've tested like Sonic Black Knight, Tenchu 4, No More Heroes, Tales Symph 2 runs noticeably faster using ~r3300 OpenGL revisions compared to now ~3400 OpenGL... except for Madworld which I think was just broken back then. RE: Huge slowdown in build 3404 (64-bit) - CacoFFF - 06-15-2009 Confirmed, i extracted the whole 3404 over my old Dolphin without overwriting any configs, everything is 1/2 slower. Idle skipping seems not to work at all. RE: Huge slowdown in build 3404 (64-bit) - Dartht33bagger - 06-16-2009 (06-15-2009, 12:44 PM)CacoFFF Wrote: Confirmed, i extracted the whole 3404 over my old Dolphin without overwriting any configs, everything is 1/2 slower. So why does mine worker perfect where the olds one's didn't? |