![]() |
|
New feature: Post processing shaders - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: General Discussion (https://forums.dolphin-emu.org/Forum-general-discussion) +--- Thread: New feature: Post processing shaders (/Thread-new-feature-post-processing-shaders) |
New feature: Post processing shaders - ector - 06-09-2009 I was bored so I added post-processing shader support in R3380. Does not work together with AA. To use the included bloom shader, make sure bad_bloom.txt is under your Dolphin/User/Shaders directory, and set PostProcessingShader = bad_bloom under [Enhancements] in the gfx_opengl.ini file in User/Config. Results - see attached images. The included bloom shader is named bad_bloom for a reason ![]() Post your best bloom shots below! Before: [attachment=543] After: [attachment=542] RE: New feature: Post processing shaders - therhino - 06-09-2009 Wow that's nice... RE: New feature: Post processing shaders - ector - 06-09-2009 Here's Super Monkey Ball - Nextgen! [attachment=545] :p RE: New feature: Post processing shaders - boogerlad - 06-09-2009 I like it. I don't like how the corners are getting darker/blurrier. RE: New feature: Post processing shaders - DacoTaco - 06-09-2009 INCOMMING that is the shit RE: New feature: Post processing shaders - sl1nk3 - 06-09-2009 Monkey ball looks awesome with the Bloom
RE: New feature: Post processing shaders - hakunushi - 06-09-2009 i didnt like the effects, i cant take screens coz for some reason fraps only works on jitil version, i doesnt works on x64 version, and if i use the internal dolphin screenshot function it takes a screenshot without the effects, but ayway, i didnt like it XD. RE: New feature: Post processing shaders - sl1nk3 - 06-09-2009 That's a really nice feature to be honest ![]() And if you don't like the effect you can ever start modifying it to get what you want ![]() Looks at those screens : SSBB with bloom ![]() Wind Waker on acid trip... wait... what ?!? ![]()
RE: New feature: Post processing shaders - shuffle2 - 06-09-2009 awesome. bad_bloom looks more like playing my gc on my old tv than anything "next-gen" :p RE: New feature: Post processing shaders - abfab126 - 06-09-2009 Great Job here ^^ Nice feature , will try this when I get home ! |