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Virtual Console Compatibility - Printable Version

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+--- Thread: Virtual Console Compatibility (/Thread-virtual-console-compatibility)

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Virtual Console Compatibility - nosound97 - 03-28-2009

Here goes discussion about bootable Virtual Console games. Here is the list:

Donkey Kong Country 3
Status: [color=#FF6347]Problems: Other[/color]
Issues: Sound/Music are broken. Dolphin gives an error while saving in intro and crashes.

Kirby 64: The Crystal Shards
Status: [color=#FF6347]Problems: Other[/color]
Issues: stuck in a message "You need Classic Controller to play" (I tried ticking "Classic Controller Connected". Didn't work either.)

F-Zero X
Status: [color=#FF6347]Problems: Other[/color]
Issues: stuck in a message "You need Classic Controller to play". After turning emulated Classic Controller on the game doesn't even boot.

Super Mario World
Status: [color=#0000CD]Ingame[/color]
You can save, the emulation can freeze for a few seconds before resuming And there is no sound at all

Legend Of Zelda: A Link To The Past
Status: [color=#0000CD]Ingame[/color]
this game crashes with a save file failure unless panic alerts are disabled. fps drops when the uncle is leaving the house and the text cannot be seen sometimes unless optimize quantinizers is disabled

Post about bootable games here!


RE: Virtual Console Compatibility - PewnyPL - 03-28-2009

F-Zero X
Status: [color=#FF6347]Problems: Other[/color]
Issues: stuck in a message "You need Classic Controller to play". After turning emulated Classic Controller on the game doesn't even boot.


RE: Virtual Console Compatibility - thegamefreak0134 - 03-28-2009

I've gotten a few NES games to boot with sound, but no picture. I've gotten a few SNES games (LTTP in particular) to boot and play perfectly with picture, but no sound except for the home menu. I've yet to get a N64 game to boot. I've got a couple of others that I need to try though. All in all, getting Virtual Console games to emulate shouldn't be too tricky at all, they seem to be doing well with the exception of the 64.


RE: Virtual Console Compatibility - Experiment T - 03-29-2009

Super Mario World
Status: Ingame
You can save, the emulation can freeze for a few seconds before resuming And there is no sound at all

Legend Of Zelda: A Link To The Past
Status: Ingame
this game crashes with a save file failure unless panic alerts are disabled. fps drops when the uncle is leaving the house and the text cannot be seen sometimes unless optimize quantinizers is disabled

Super Mario Bros. 3
Status: Problems Other
you can boot it up but there is no sound and no graphics


RE: Virtual Console Compatibility - nosound97 - 03-29-2009

Updated, except SMB3. Do you get at least ANY graphics or sounds?


RE: Virtual Console Compatibility - Experiment T - 03-29-2009

nope it does not produce any graphics or sound what so ever. i've tried disabling optimize quantinizers, dual core , activating the zelda tp bloom hack ect... and nothing happens. it does still run as the wiimote connects and runs about 19fps but thats the only sign of any activity.


RE: Virtual Console Compatibility - thegamefreak0134 - 03-29-2009

On my SMB3 pulled from the NAND, I had a save state on the world map, and there is indeed sound, but no graphics at all. For those not getting sound, remember that SMB3 has no sound on the title screen, so you'll have to mash plus a bit to get past that, which should land you on the world map. Can't see anything of course, and mine is still running at around 20 FPS (should be 60) so the sound is all stutter-tastic.


RE: Virtual Console Compatibility - MarioMadness - 03-30-2009

I havnt Been able to even get any of theses to boot, i tried donkey kong country 3 no luck lol.


RE: Virtual Console Compatibility - Layer - 03-30-2009

Title: Gunstar Heroes (Sega Genesis/Mega-Drive)
Status: [color=#32CD32]Playable with Sound[/color]

[Image: gunstar_01.jpg]

[Image: gunstar_02.jpg]
Title: Comix Zone (Sega Genesis/Mega-Drive)
Status: [color=#32CD32]Playable with Sound[/color]

[Image: comic_01.jpg]

[Image: comic_02.jpg]


RE: Virtual Console Compatibility - Layer - 03-30-2009

Title: Alien Soldier (Sega Genesis/Mega-Drive)
Status: [color=#32CD32]Playable with Sound[/color]

[Image: alien_01.jpg]

[Image: alien_02.jpg]
Title: Streets of Rage 2 (Sega Genesis/Mega-Drive)
Status: [color=#32CD32]Playable with Sound[/color]

[Image: SoR2_01.jpg]

[Image: SoR2_02.jpg]
Title: Donkey Kong Country (SNES)
Status: [color=#FFA500]Playable with Issues[/color]
Issues: [color=#FF0000]No Sound, Doesn't seem to save properly, Sometimes the FPS switches between 40 and 60 FPS[/color]

[Image: dkc_01.jpg]

[Image: dkc_02.jpg]
Title: Donkey Kong Country 2 (SNES)
Status: [color=#FFA500]Playable with Issues[/color]
Issues: [color=#FF0000]No Sound, Doesn't seem to save properly, Sometimes the FPS switches between 40 and 60 FPS[/color]

[Image: dkc2_01.jpg]

[Image: dkc2_02.jpg]
Title: Donkey Kong Country 3 (SNES)
Status: [color=#FFA500]Playable with Issues[/color]
Issues: [color=#FF0000]Sound is broken - should be disabled, Doesn't seem to save properly, Sometimes the FPS switches between 40 and 60 FPS[/color]

[Image: dkc3_01.jpg]

[Image: dkc3_02.jpg]
Title: Harvest Moon (SNES)
Status: [color=#FFA500]Playable with Issues[/color]
Issues: [color=#FF0000]No Sound, Doesn't seems to save properly[/color]

[Image: hmoon_01.jpg]

[Image: hmoon_02.jpg]