Dolphin, the GameCube and Wii emulator - Forums
Activate / Desactivate Wiimote movements with one button - Printable Version

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+--- Thread: Activate / Desactivate Wiimote movements with one button (/Thread-activate-desactivate-wiimote-movements-with-one-button)



Activate / Desactivate Wiimote movements with one button - Drich0070 - 03-17-2011

Hi guys,

It's my first post on this forum because I need support. But first I want to thank the developpers for their great job on Dolphin.

I play Paper Mario Wii, and I have a pad configuration issue. I use a 360 gamepad (Analog 2) to simulate the Wiimote movements, but is there a possibility to desactivate these ?

To make it clear, in the game, you can examine elements of the screen at every moment with the Wiimote. But the way I configure the pad, the game always consider that i want to examine things so I can't move Mario anymore. So I want to have a button which will be able to desactivate the 'Mote movements et to reactivate them at will to swith easily between platform phase and examination phase.

Thanks for your support.

Adrien