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how to hide IR pointer in Super Paper Mario using gamepad emulated wiimote - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: how to hide IR pointer in Super Paper Mario using gamepad emulated wiimote (/Thread-how-to-hide-ir-pointer-in-super-paper-mario-using-gamepad-emulated-wiimote) |
how to hide IR pointer in Super Paper Mario using gamepad emulated wiimote - NJP13254 - 03-14-2011 I am playing super paper mario, everything is working great except that when I got the ability to examine things using pixl and the ir pointer, it is always up on the screen unless I pick another button as a hide button and hold it the entire time. Is there a setting to make it so it is hidden by default and only pops up when I need it? Thanks! I have the latest build on a new macbook pro. RE: how to hide IR pointer in Super Paper Mario using gamepad emulated wiimote - Billiard26 - 03-14-2011 Right click the "Hide" button in the wiimote config dialog. A new dialog box will pop up. Select some button in the list and click the "NOT" button. Then the pointer will be hidden unless you press that button. RE: how to hide IR pointer in Super Paper Mario using gamepad emulated wiimote - NJP13254 - 03-14-2011 (03-14-2011, 07:14 AM)Billiard26 Wrote: Right click the "Hide" button in the wiimote config dialog. That is perfect!!! Thank you so much! One last question if you don't mind, I can't seem to figure out what the ^add button does. Also, for clarification, what exactly does the !not option do? All I can think is that it makes a setting do the opposite of what it would normally do. So in this case normally the pointer would be active and you would have to hit a button to hide it and with !not it does the opposite. Does this work on other buttons as well? RE: how to hide IR pointer in Super Paper Mario using gamepad emulated wiimote - Billiard26 - 03-14-2011 Yes, "not" will give you the opposite behavior. You will rarely want to use "add". |