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If Emulation was completley optomised. - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: If Emulation was completley optomised. (/Thread-if-emulation-was-completley-optomised) |
If Emulation was completley optomised. - Infern0 - 02-11-2011 Say if we were 5 years down the line, and we had Dolphin version 3.0, and it was completley optomised and perfected. what sort of specs do you think it would need to run? I only ask because right now you seem to need a quad core and a high end GPU to get anywhere, yet the Gamecube itself only had a pathetic 400mhz cpu, and not a very good gfx processer either. with most emulators after the 1.0 version, the hardware reqs seem to come down with every release. Edit *** Oh i also meant to say, I can play games like Oblivion and Fallout 3 and GTA 4 etc on my pc (which are PS3 games) and yet i cant get Wind Waker going at a reasonable pace RE: If Emulation was completley optomised. - NaturalViolence - 02-11-2011 Impossible to say. All I can say is it will likely be much more demanding that it is now. Emulation requires a lot of stupidely inefficient things to be implemented for accuracy that no sane person would do with native software. RE: If Emulation was completley optomised. - Kodiack - 02-11-2011 Quote:Oh i also meant to say, I can play games like Oblivion and Fallout 3 and GTA 4 etc on my pc (which are PS3 games) and yet i cant get Wind Waker going at a reasonable pace Games ported natively to the PC are vastly different than true emulation. In those games your computer's processing the code directly; in an emulator, you're actually processing an entirely different CPU with its own unique instruction sets. You simply cannot take a console game and slap its image on a computer expecting it to run correctly. As NaturalViolence said, emulation is nasty work. In emulators, accuracy > performance. Accuracy is also extraordinarily demanding. I'm sure that we'll be seeing more optimizations here and there, but don't expect the hardware requirements to go down too much. |