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Building Dolphin without CG - portability issues - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Building Dolphin without CG - portability issues (/Thread-building-dolphin-without-cg-portability-issues) |
Building Dolphin without CG - portability issues - martymac - 05-25-2009 Hi everybody, I am trying to get Dolphin working on FreeBSD. Unfortunately Nvidia's closed-source CG toolkit is not available for this platform. A CG-free video plugin for Dolphin would be a great step to a more portable emulator. Is that on you TODO list ? Thanks a lot for you work ! RE: Building Dolphin without CG - portability issues - LuisR14 - 05-25-2009 i think it was CG free before (then they ported it to CG )
RE: Building Dolphin without CG - portability issues - martymac - 05-25-2009 (05-25-2009, 08:55 AM)LuisR14 Wrote: i think it was CG free before Unfortunately, I don't think so. I have crawled into the SVN repository : first revisions already made use of Cg :/ Thanks for the hint anyway. RE: Building Dolphin without CG - portability issues - LuisR14 - 05-25-2009 probably before they made it open-source?
RE: Building Dolphin without CG - portability issues - martymac - 05-25-2009 (05-25-2009, 08:53 PM)LuisR14 Wrote: probably before they made it open-source? Yes, that is possible ! I hope developpers will hear me and consider adding (or coming back to) support for a Cg-free video plugin :p RE: Building Dolphin without CG - portability issues - shuffle2 - 05-26-2009 Na, currently both directx and opengl plugins use Cg (I don't remember a time when the OpenGL plugin didn't?). This makes a lot of things simpler and better I don't foresee any of the plugins on dolphin's svn going back to HLSL/GLSL. So, better get working if you want one :p
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