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r6987 speed regression - Printable Version

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+--- Thread: r6987 speed regression (/Thread-r6987-speed-regression)



r6987 speed regression - IceD_X - 01-31-2011

I see a speed regression with r6987 with Resident Evil Rebirth Wii.

Lowest configuration possible (Cpu Access disabled, Anisotropic 1x, No AA, VBeam Enabled etc etc.).
When i choose Jill, in the hall with Wesker and Barry i see 24-27 fps.

With r6906 i can play at full speed.


RE: r6987 speed regression - skid - 01-31-2011

Try disabling accurate VBeam. It sometimes slows down some games.


RE: r6987 speed regression - IceD_X - 01-31-2011

Fast reply:

I tried your suggestion about disable VBeam.
The situation dont change.
Ever 24-27 fps.


RE: r6987 speed regression - inteGReddy - 02-01-2011

ha, resident evil games are slow enough.


RE: r6987 speed regression - emu-muncher - 02-01-2011

Yeah I noticed a loss of 10fps with HLE and LLE when I went from r6837 to test r6980 in SMG at the observatory same settings.


RE: r6987 speed regression - emu-muncher - 02-03-2011

So I tracked down the revision that causes slowdowns for me in SMG.

I think its r6971 which was a FIFO commit.

r6970 runs fine but r6972 loses 10fps with the same settings. Couldn't test r6971 itself because it did not compile on dolphin-emu.org.

[Image: r6970.th.jpg]

[Image: r6972.th.jpg]


RE: r6987 speed regression - SLAYER - 02-04-2011

Im using 6972 and getting almost full speed on RE0/1. maybe I should give r6970 a try.