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Zelda TP: Error (Trying to compile at 0.LR=80253b14) - Printable Version

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+--- Thread: Zelda TP: Error (Trying to compile at 0.LR=80253b14) (/Thread-zelda-tp-error-trying-to-compile-at-0-lr-80253b14)



Zelda TP: Error (Trying to compile at 0.LR=80253b14) - locked21 - 01-28-2011

Hello,
I was playing Zelda TP (GC Rom) and then occured the error when I press A. Screen just freeze and come this message: "ERROR: Trying to compile at 0.LR=80253b14". Can someone help me?

Here is the screenshot:

http://img339.imageshack.us/i/ztperror.png/

Thanks in advanced!



RE: Zelda TP: Error (Trying to compile at 0.LR=80253b14) - Starscream - 01-28-2011

I don't think there is a fix for that yet. As far as I know this error did not happen in older versions of Dolphin when trying to howl, so try some old builds and see what happens. Probably something in the r4000 or r5000 range.


RE: Zelda TP: Error (Trying to compile at 0.LR=80253b14) - gurud - 02-15-2011

Hi there

I have been strugle with this problem as well, so i was changing some settings to see if worked, then i realise that when i didnt put full screen it worked, just dont change the window when u start the game, that way u can pass this, oh and i have discovery as well that if u disable the "use dual core" on configurations it works on full screen.

im using the new version r7128

Hope i helped Wink