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Problems using Dolphin. - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: Problems using Dolphin. (/Thread-problems-using-dolphin--14763) |
Problems using Dolphin. - CKeen - 01-27-2011 Hello. I am new here, and I sincerely hope I'm not posting in the wrong section but I didn't find any sticky help topic so I figured this was the best section to post this on. As the title suggests I'm having some problems with running games on Dolphin. These are my specs: http://i.imgur.com/gXAQl.png So far, I've only tried Metroid Prime and Megaman Network Transmission, and both have the same problem: While the framerate isn't too bad, and appears to be playable, whenever the actual gameplay starts (that is, when I get to control the game), Dolphin crashes for some reason. Cutscenes and other things do just fine, but in metroid prime it crashed almost as soon as I started controlling Samus and in MMNT as soon as I started reading the emails (as well as crashing whenever I attempted to save state, although it did let me use savestates during the cutscenes). I'd truly love to play these games, any idea on what's wrong? Is it on my end because of my computer specs not being high enough, or some other thing? I'm using Dolphin 2.0. Let me know if I need to post any more information. Thanks a lot in advance, and again sorry if this topic violates any rule or is in the wrong section. RE: Problems using Dolphin. - NaturalViolence - 01-27-2011 Not sure. Try revision 5016 and then try the latest revision. RE: Problems using Dolphin. - CKeen - 01-27-2011 Using that revision I tested Network Transmission and it works! However there is still a crash that occurs. Apparently save states like to crash the game often. I wonder if it's a bug or a flaw of the game compatibility itself. Anyway, thanks a lot! I'll let you know if I run into any more problems, and I'll test metroid prime tomorrow. |