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The " Accurate VBeam emulation" thread. - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: The " Accurate VBeam emulation" thread. (/Thread-the-accurate-vbeam-emulation-thread) |
The " Accurate VBeam emulation" thread. - Link_to_the_past - 01-22-2011 Since Dolphin r6888 an option was added in the game properties called "Disable Vbeam speedhack". This thread is for people to post their results in different games with this option enabled. Games that get a speedup ingame: Donkey Kong Country Returns, Metal Gear Solid: The Twin Snakes, Sonic Colours, Timesplitters Future perfect, New super Mario Bros, Mario Kart Wii, Metroid Prime 3, Monster Hunter Tri, SSX3, Okami, A Shadow's Tale, Arc Rise Phantasia, Fire Emblem Radiant Dawn etc. Cons: Some games experience problems with this option like Timesplitters Future perfect that crashes when the campaign starts, or Fire Emblem Radiant Dawn (and Silent Hill) that has serious videos sound issues. All the above where tested with progressive scan disabled. Post your own results with this option enabled in different games below. RE: The " Disable Vbeam speedhack" thread. - pit172 - 01-23-2011 There are speedups in WiiSportsResort and TigerWoods11 particular. But when I hit the ball in TW11, it seems to be very, very powerless. Tested twice, it really depends on Vbeam. RE: The " Disable Vbeam speedhack" thread. - diegochiha - 01-23-2011 monster hunter tri gets a nice speedup, pal version here RE: The " Disable Vbeam speedhack" thread. - dannzen - 01-23-2011 (01-23-2011, 05:00 AM)diegochiha Wrote: monster hunter tri gets a nice speedup, pal version here 50FPS without VBeam 63FPS with VBeam 61FPS rev. 6505+bloomhack... stay 4 mh3 with rev.6505 it looks nicer ![]() Harvest Moon Animal Parade runs faster with VBeam... but vps are capped 1:1 with fps... if fps is at 10 vps is at 10... gamespeed is 25fps but vps needs to run at 50... so game runs at 50% speed... RE: The " Disable Vbeam speedhack" thread. - NaturalViolence - 01-23-2011 Quote:50FPS without VBeam Without vbeam hack meaning turn "disable vbeam hack" on or without vbeam hack meaning turn off "disable vbeam hack". They really should call this option vbeam hack instead of "disable vbeam hack" to avoid confusion. RE: The " Disable Vbeam speedhack" thread. - StripTheSoul - 01-23-2011 hahah, I just wanted to say the same thing. RE: The " Accurate VBeam emulation" thread. - Link_to_the_past - 01-23-2011 Initial post was edited to take into consideration any recent changes. RE: The " Accurate VBeam emulation" thread. - shoober420 - 01-23-2011 is vbeam enabled by default when u load any game? RE: The " Accurate VBeam emulation" thread. - Link_to_the_past - 01-23-2011 (01-23-2011, 08:55 PM)shoober420 Wrote: is vbeam enabled by default when u load any game? No, you have to select it in the properties and have progressive scan disabled. RE: The " Accurate VBeam emulation" thread. - dannzen - 01-23-2011 with rev 6897 (vbeam rename and fps throttle fixes) (directx9) the graphic got the glitchy white borders around textures back... with vbeam enabled i got some speed increase but!!! throttle is somehow activated... with vbeam deactivated 390% the char is running on crack with vbeam activated 410% the char is running slower than with 390% (its like 1/2) the speed is maybe calculated from fps (rename the tooltip of vbeam...?) off = compatible on = faster |