Dolphin, the GameCube and Wii emulator - Forums
Issues With New Super Mario Bros - Printable Version

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+--- Thread: Issues With New Super Mario Bros (/Thread-issues-with-new-super-mario-bros)

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Issues With New Super Mario Bros - eXtremeGam3r - 01-04-2011

Hello all. First off I'd like to give thanks to all the devs/people involved with this project. I've watched Dolphin grow into an awesome GC/Wii emulator.
I've actually been in the emulation scene since 2002. I'm an admin to another site but I don't want to reveal who I am.....yet anyway Tongue
Never actually got into doing any game cube, wii emulation to here recently.

Now to the issue at hand.
First off I did use the search feature but couldn't find any solutions for this.
I also looked though that 154 page topic.

The game freezes/black screens when I go in any pipe or start a new level.
What's funny the very first time I played the game it didn't. But since then no matter the build I use, even with fresh installs the issue persist.

I've tried all settings shown I could find for the game.

If needed my system specs are:
Core i7 950 @ 3.8 Ghz
12 GB DDR3
2x GTX 570
Win7 Pro x64

Thanks in advance for any help getting this solved.


RE: Issues With New Super Mario Bros - gamax92 - 01-04-2011

which SVN and can you post configs.


RE: Issues With New Super Mario Bros - eXtremeGam3r - 01-04-2011

(01-04-2011, 11:26 AM)gamax92 Wrote: which SVN and can you post configs.

I've tried all of these:
[Image: 12_5.jpg]

Where configurations are concerned I've tried all posted in this topic.
http://forums.dolphin-emu.org/showthread.php?tid=5415


RE: Issues With New Super Mario Bros - SantaC - 01-04-2011

Nice comp. Are you sure it is not a heating issue with your sli graphic cards?

What DirectX are you using? DX11 is still buggy so i would go DX9 for now


RE: Issues With New Super Mario Bros - eXtremeGam3r - 01-05-2011

(01-04-2011, 08:04 PM)SantaC Wrote: Nice comp. Are you sure it is not a heating issue with your sli graphic cards?

Thanks, 100% certain I'm not overheating. CPU never gets above the 40's c , GPUS never exceed the 50's c. I'm on H20 Big Grin

(01-04-2011, 08:04 PM)SantaC Wrote: What DirectX are you using? DX11 is still buggy so i would go DX9 for now

Used/Tried both 9 and 11

Donkey Kong Country Returns, Mario Party 8, Super Mario Galaxy 1& 2, and about 10 GC games work great.
Issue/s only seems to be with NSMB. I did dump it myself. All the others as well though. My next step is acquiring/trying different source.


RE: Issues With New Super Mario Bros - eXtremeGam3r - 01-06-2011

Okay so I've tried a different game and it's still the same.
It's not a big issue as I have a Wii console.
Still, what's up with this? Huh Every other game I've tried plays fine.


RE: Issues With New Super Mario Bros - SantaC - 01-06-2011

(01-06-2011, 07:14 AM)eXtremeGam3r Wrote: Okay so I've tried a different game and it's still the same.
It's not a big issue as I have a Wii console.
Still, what's up with this? Huh Every other game I've tried plays fine.

sounds like something got really messed up. If it worked before, try format your hdd?


RE: Issues With New Super Mario Bros - Starscream - 01-06-2011

I can't say for sure since it works well here. Try r6000, that always solves my problems. Try 32-bit builds. Try toggling the "lock threads to cores" option for more speed.


RE: Issues With New Super Mario Bros - eXtremeGam3r - 01-06-2011

(01-06-2011, 07:26 AM)SantaC Wrote: sounds like something got really messed up.If it worked before, try format your hdd?

Something with particular game anyway. I keep all my emulation files on 3 separate HDDS. One the Wii emulation files are on is only 1 month old. No system files/programs are present on it. All other emulation works fine and it's only NSMB I have any issues with period. My system drive is only 2 months old so that's pretty fresh.


I was wondering if this could be a registry error?

I forgot to note this before and it's probably the most important bit on info.
I had added some AR and Gecko codes prior to NSMB going nuts. So I just deleted the whole emu folder and download a fresh. I have the cheats disabled but the problem still persist.

I'm by no means a newbie to emulation but this really has me puzzled. It's a real head scratcher indeed.

(01-06-2011, 07:55 AM)[SS] Starscream Wrote: I can't say for sure since it works well here. Try r6000, that always solves my problems. Try 32-bit builds. Try toggling the "lock threads to cores" option for more speed.

Thanks! Will give that a go Smile


RE: Issues With New Super Mario Bros - SantaC - 01-06-2011

have you installed latest directx9? Have you Visual C Redistutable + or whatever it's called installed?