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2 problems:( - Printable Version +- Dolphin, the GameCube and Wii emulator - Forums (https://forums.dolphin-emu.org) +-- Forum: Dolphin Emulator Discussion and Support (https://forums.dolphin-emu.org/Forum-dolphin-emulator-discussion-and-support) +--- Forum: Support (https://forums.dolphin-emu.org/Forum-support) +--- Thread: 2 problems:( (/Thread-2-problems--14041) |
2 problems:( - ohkutje - 12-30-2010 Hello, PC: Windows 7 64bit 2x Intel Pentium III Xeon, 2833 MHZ, 4096MB GeForce GT 220 I got 2 weird problems and that is only with the game Crash of Titans and Final fantasy Crystal bearers. The problem with Crash of Titans is that when I use OpenGL the fps is going down when im in the game. At the menu of Crash of Titans is the fps like 50-60 and when i load my save and start the game then the fps is going down to 10-20, Is this because my pc is slow or is the rom/game the problem? I used for Crash of Titans Direct3D11 but it always give me the problem: Error compiling pixel shader, failed to compile Pixel shader. The problem with Final Fantasy is when story begins and i need to press b on the Wii remote to shoot is gave me the problem Unknown pointer 0x3b03126f Can you guys maybe help me? I really like to play those games RE: 2 problems:( - meforero - 12-31-2010 Your problem is your geforce that not has "Pixel shader", only solution is change your agp card to new compatible with pixel shader 2 or 3. RE: 2 problems:( - Nolonar - 12-31-2010 GT 2xx has no pixel shader? Btw: I thought the latest Nvidia AGP cards where Geforce 7 RE: 2 problems:( - Jebus - 12-31-2010 do you try with dx9 plugin? update your video drivers =) RE: 2 problems:( - NaturalViolence - 12-31-2010 A GT220 supports up to pixel shader 4.1 and does not have an agp version to my knowledge... RE: 2 problems:( - ohkutje - 01-01-2011 I update my video card, and i updated my directX to 11 but the pc doesn't says its directX11 but 9,0 c. When i run the game with DirectX9 its going slow
RE: 2 problems:( - NaturalViolence - 01-01-2011 Quote:2x Intel Pentium III Xeon, 2833 MHZ That doesn't make sense. Pentium III xeons were never able to reach more than 1.2-1.4GHz. |